Desire for commodities and fantastic consumption in Digital Games.

Denegri-Knott, J., 2007. Desire for commodities and fantastic consumption in Digital Games. In: Williams, J. P. and Smith, J. H., eds. The Players' Realm: Studies on the Culture of Video Games and Gaming. Jefferson, NC: McFarland & Company.

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Item Type:Book Section
ISBN:978-0786428328
Number of Pages:255
Subjects:Social Sciences > Communication, Cultural and Media Studies
Group:Media School > Institute for Media and Communication Research
ID Code:1052
Deposited By:INVALID USER
Deposited On:30 Apr 2007
Last Modified:07 Mar 2013 14:35
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