Cartwright, R., Adzhiev, V., Pasko, A., Goto, Y. and Kunii, T. L., 2005. Web-based Shape Modeling with HyperFun. IEEE Computer Graphics and Applications, 25 (2), pp. 60-69.
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Official URL: http://ieeexplore.ieee.org/search/wrapper.jsp?arnu...
In this article, we have developed an open system architecture and Web-based shape-modeling applications using HyperFun, a high-level programming language for specifying implicit surfaces and FRep objects. We based our system on empirical modeling principles to allow for implementation of realistic behavior of shape models situated in multiagent environments, providing open-ended exploration and experimentation with shared models. Shape modeling systems based on HyperFun modeling language treat Internet-based shape modeling as a resource and let users collaborate in shape development.
|Subjects:||Generalities > Computer Science and Informatics|
|Deposited By:||INVALID USER|
|Deposited On:||27 Apr 2007|
|Last Modified:||07 Mar 2013 14:36|
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