You, L.H., Chaudhry, E., You, X.Y. and Zhang, J. J., 2009. Physics and example based skin deformations for character animation. In: Proceedings of 2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009. IEEE, pp. 62-67.
Full text not available from this repository.
Official URL: http://cadgraphics.cn/cadcg2009/index.jsp
We present a fast physics and example based skin deformation method for character animation in this paper. The main idea is to represent the skin surface and its deformations with a group of curves whose computation incurs much less computing overheads than the direct surface-based approach. A fourth order ordinary differential equation is introduced to describe the deformations of the curves between two example skin shapes which relates geometric and physical properties and externally applied forces to shape changes of the curves. The skin deformation is determined from these deformed curves. Several examples are given in this paper to demonstrate the application of the method.
|Item Type:||Book Section|
|Additional Information:||19-21 August 2009 Huangshan, China|
|Subjects:||Generalities > Computer Science and Informatics|
|Group:||Media School > National Centre for Computer Animation|
|Deposited By:||Dr Lihua You|
|Deposited On:||23 May 2010 11:56|
|Last Modified:||07 Mar 2013 15:29|
|Repository Staff Only -|
|BU Staff Only -|
|Help Guide -||Editing Your Items in BURO|