Desire for commodities and fantastic consumption in Digital Games.

Molesworth, M. and Denegri-Knott, J., 2004. Desire for commodities and fantastic consumption in Digital Games. In: Virtue in Marketing: signs for the future: Academy of Marketing Annual Conference, 6-9 July, 2004, University of Gloucestershire Business School, Cheltenham.

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Item Type:Conference or Workshop Item (Paper)
Subjects:Social Sciences > Communication, Cultural and Media Studies
Group:Media School > Institute for Media and Communication Research
ID Code:1599
Deposited By:INVALID USER
Deposited On:02 Jan 2008
Last Modified:07 Mar 2013 14:37
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