Screen-Space Re-Rendering for the Simulation of Concert Lighting.

Stephenson, I. and Scanlan, L., 2010. Screen-Space Re-Rendering for the Simulation of Concert Lighting. In: TPCG 2010: Theory and Practice of Computer Graphics. Sheffield, England: Eurographics Association, pp. 1-7.

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Official URL: http://www.eguk.org.uk/TPCG10/

Abstract

The visualisation of modern concert lighting requires complex illumination models to be calculated at interactive frame rates. Each light may have 20 or more parameters which are all changing in real time. Here we present a technique which allows static scenes with rapidly changing illumination to be re-rendered quickly in graphics hardware, with support for arbitrary geometry, complex BRDFs, shadowing and volumetric fogging. The rendering algorithm is re-factored to allow changing lighting to be applied to scenes which are otherwise fully rendered, minimising the calculation required when lights are moved.

Item Type:Book Section
ISBN:978-3-905673-75-3
Additional Information:The 28th Conference organised by the UK chapter of the Eurographics Association, Eighth Theory and Practice of Computer Graphics 2010 Conference (TP.CG.2010) and takes place at Sheffield University on the 6-8 September 2010.
Subjects:Generalities > Computer Science and Informatics
Arts > Dance and Performing Arts
Group:Media School > National Centre for Computer Animation
ID Code:16541
Deposited By:Dr Ian Stephenson
Deposited On:19 Oct 2010 09:23
Last Modified:07 Mar 2013 15:38
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