Yu, H., Lee, T., Yeh, I-C., Yang, X., Zhang, J. J. and Li, W., 2011. RBF-Based Reparameterization Method for Constrained Texture Mapping. In: IEEE Transactions on Visualization and Computer Graphics. IEEE.
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Official URL: http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumb...
Abstract
Texture mapping has long been used in computer graphics to enhance the realism of virtual scenes. However, to match the 3D model feature points with the corresponding pixels in a texture image, surface parameterization must satisfy specific positional constraints. However, despite numerous research efforts, the construction of a mathematically robust, foldover-free parameterization that is subject to positional constraints continues to be a challenge. In the present paper, this foldover problem is addressed by developing radial basis function (RBF)-based reparameterization. Given initial 2D embedding of a 3D surface, the proposed method can reparameterize 2D embedding into a foldover-free 2D mesh, satisfying a set of user-specified constraint points. In addition, this approach is mesh-free. Therefore, generating smooth texture mapping results is possible without extra smoothing optimization.
| Item Type: | Book Section |
|---|---|
| ISSN: | 1077-2626 |
| Subjects: | Generalities > Computer Science and Informatics |
| Group: | Media School > National Centre for Computer Animation |
| ID Code: | 19723 |
| Deposited By: | Mr Hongchuan Yu |
| Deposited On: | 30 Mar 2012 20:43 |
| Last Modified: | 07 Mar 2013 15:54 |
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