Efficient Evaluation of Continuous Signed Distance to a Polygonal Mesh.

Sanchez, M., Fryazinov, O. and Pasko, A., 2012. Efficient Evaluation of Continuous Signed Distance to a Polygonal Mesh. In: SCCG '12: Proceedings of the 28th Spring conference on Computer graphics, 2-4 May 2012, Smolenice Castle, Slovakia, pp. 111-118.

Full text not available from this repository.

Official URL: http://www.sccg.sk/

Abstract

An efficient representation of a polygonal mesh by a signed continuous distance field is the main focus of this work. We compare different approaches to implementing such a representation and choose the most efficient one. Several optimizations to the existing methods are presented including the new traversal technique for the BVH-based signed distance evaluation and packet queries. We also discuss details of the GPU implementation of the efficient signed distance evaluation. Several application examples are presented such as blending set operations, linear metamorphosis, space-time blending and microstructure generation for polygonal meshes.

Item Type:Conference or Workshop Item (Paper)
Subjects:Generalities > Computer Science and Informatics
Group:Media School > National Centre for Computer Animation
ID Code:20091
Deposited By:Dr Oleg Fryazinov
Deposited On:09 May 2012 16:24
Last Modified:07 Mar 2013 15:55
Repository Staff Only -
BU Staff Only -
Help Guide - Editing Your Items in BURO