Zheng, J. J. and Zhang, J. J., 2002. Interactive shape deformation of n-sided surfaces. Journal of Software, 13 (1), pp. 15-23.
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Official URL: http://www.jos.org.cn/1000-9825/13/15.pdf
An efficient physically based surface sculpting method is presented in this paper for the interactive deformation of n-sided surfaces. By minimizing an energy functional, the user is able to deform a surface by applying different forms of forces directly, acting as virtual sculpting tools. The user is also able to define necessary geometric constraints, so as to further control the surface shape. Compared with the traditional method that a surface is deformed by moving the control points, this method is much more intuitive and still is very efficient.
|Subjects:||Arts > Graphic Arts|
Generalities > Computer Science and Informatics
|Group:||Media School > National Centre for Computer Animation|
|Deposited By:||INVALID USER|
|Deposited On:||06 Dec 2007|
|Last Modified:||07 Mar 2013 14:40|
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