Fausett, E., Pasko, A. and Adzhiev, V., 2000. Space-time and higher dimensional modeling for animation. In: Proceedings of Computer Animation ’2000 international conference. Washington DC, USA: IEEE Computer Society, pp. 140-145.
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Official URL: http://www.hyperfun.org/ST_Animation.pdf
Abstract
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dynamic objects directly in space-time or even higher dimensional space. The use of the function representation (FRep) is proposed due to the ease with which it handles higher dimensions. After creating a multidimensional FRep object, it then needs to be mapped to “multimedia” space. In the case of animation this means at least one geometric coordinate must be mapped to a dynamic coordinate (time). A case study is presented to explain the technique and demonstrate its use in the animated metamorphosis between several shapes of differing topology.
| Item Type: | Book Section |
|---|---|
| ISBN: | 0769506836 |
| Subjects: | Arts > Graphic Arts Generalities > Computer Science and Informatics |
| Group: | Media School |
| ID Code: | 3798 |
| Deposited By: | Ms MJ Bowden |
| Deposited On: | 11 Jun 2007 |
| Last Modified: | 07 Mar 2013 14:41 |
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| BU Staff Only - | |
| Help Guide - | Editing Your Items in BURO |

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