Boundary Constrained Swept Surfaces for Modelling and Animation.

You, L.H., Yang, X., Pachulski, M. and Zhang, J. J., 2007. Boundary Constrained Swept Surfaces for Modelling and Animation. Computer Graphics Forum, 26 (3), pp. 313-322.

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Official URL: http://www3.interscience.wiley.com/journal/1184943...

DOI: 10.1111/j.1467-8659.2007.01053.x

Abstract

Due to their simplicity and intuitiveness, swept surfaces are widely used in many surface modelling applications. In this paper, we present a versatile swept surface technique called the boundary constrained swept surfaces. The most distinct feature is its ability to satisfy boundary constraints, including the shape and tangent conditions at the boundaries of a swept surface. This permits significantly varying surfaces to be both modelled and smoothly assembled, leading to the construction of complex objects. The representation, similar to an ordinary swept surface, is analytical in nature and thus it is light in storage cost and numerically very stable to compute. We also introduce a number of useful shape manipulation tools, such as sculpting forces, to deform a surface both locally and globally. In addition to being a complementary method to the mainstream surface modelling and deformation techniques, we have found it very effective in automatically rebuilding existing complex models. Model reconstruction is arguably one of the most laborious and expensive tasks in modelling complex animated characters. We demonstrate how our technique can be used to automate this process.

Item Type:Article
ISSN:0167-7055
Subjects:Generalities > Computer Science and Informatics
Group:Media School > National Centre for Computer Animation
ID Code:7173
Deposited By:INVALID USER
Deposited On:03 Nov 2008 20:32
Last Modified:07 Mar 2013 14:55
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