Artistic Brushstroke Representation and Animation with Disk B-Spline Curve.

Wu, S.K., Seah, H.S., Tian, F., Xiao, X. and Xie, B., 2005. Artistic Brushstroke Representation and Animation with Disk B-Spline Curve. In: ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 15-17 June 2005, Valencia, Spain, pp. 88-93.

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DOI: 10.1145/1178477.1178489

Abstract

A novel modeling and representation approach for brushstroke and animation is proposed in this paper based on disk B-spline curve (DBSC). This method represents not only the 2D region of the stroke but also its centerline so that various attributes like scalar and vector field can be applied to the stroke. Given two or more animation drawings represented by DBSC, the intermediate frames can be automatically generated to form a smoother sequence, either linearly or non-linearly. Moreover, compared to other models like polygon and triangle mesh, DBSC allows more flexible manipulation of brushstroke. With smaller dataset, DBSC has advantages to store and transmit the model across the network thus may be suitable to online games and animation.

Item Type:Conference or Workshop Item (Paper)
Additional Information:ACM International Conference Proceeding Series; Vol. 265
Uncontrolled Keywords:Disk B-spline Curve, Digital painting, Brushstroke, Animation, Inbetweening
Subjects:Generalities > Computer Science and Informatics
Group:School of Design, Engineering & Computing > Creative Technology Research Group
ID Code:9923
Deposited By:Mrs Jean Harris
Deposited On:24 May 2009 14:20
Last Modified:07 Mar 2013 15:08
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