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Number of items: 18.
AAnderson, E. F. and McLoughlin, L., 2007. Critters in the Classroom: A 3D Computer-Game-Like Tool for Teaching Programming to Computer Animation Students. In: SIGGRAPH '07: ACM SIGGRAPH 2007 Educators Program, 05-09 Aug 2007, San Diego, USA. BBell, S., Jones, K. and Petford, N., 2007. Antarctic Sonata. [Show/Exhibition] Bell, S., 2007. Track. Animation.UNSPECIFIED. CChang, J., Shepherd, D. and Zhang, J. J., 2007. Cosserat-Beam-Based Dynamic Response Modelling. Computer Animation and Virtual Worlds, 18 (4-5), pp. 429-436. FFryazinov, O. and Pasko, A., 2007. GPU-based real time FRep ray casting. In: GraphiCon'2007. International Conference on Computer Graphics and Vision and Vision,, 23-27 June 2007, Moscow State University, Moscow, pp. 69-74. Fryazinov, O. and Pasko, A., 2007. Using GPU for interactive ray casting functionally represented models. Computer Graphics & Geometry, 9 (1), pp. 1-17. IIsley, V. and Smith, P., 2007. Theatre of Restless Automata. In: Fellner, D., ed. Computational Aesthetics 2007. Switzerland: Eurographics Association, pp. 163-166. Isley, V. and Smith, P., 2007. Ornamental Bug Garden 002. Screen based computational art work.Southampton, UK: boredomresearch. KKartasheva, E., Adzhiev, V., Comninos, P., Fryazinov, O. and Pasko, A., 2007. Hybrid Modeling Based on the Implicit Complexes. In: GraphiCon'2007. International Conference on Computer Graphics and Vision, 23-27 June 2007, Moscow State University, Moscow, pp. 25-32. MMcKenna, S. J. and Nait-Charif, H., 2007. Tracking human motion using auxiliary particle filters and iterated likelihood weighting. Image and Vision Computing, 25 (6), pp. 852-862. SSloan, S., 2007. Me and Mrs Sloan. Single screen projection.ArtSway: UNSPECIFIED. Sarafopoulos, A. and Buxton, B., 2007. Empirical Comparison of Evolutionary Representations of the Inverse Problem for Iterated Function Systems. In: Ebner, M., O'Neill, M., Vanneschi, L., Ekart, A. and Esparcia Alcázar, I., eds. Genetic Programming. Berlin, Heidelberg: Springer-Verlag, pp. 68-77. Stephenson, I., 2007. Improving Motion Blur: Shutter Efficiency and Temporal Sampling. Journal of Graphic Tools, 12 (1), pp. 9-15. YYou, L.H., Yang, X., Pachulski, M. and Zhang, J. J., 2007. Boundary Constrained Swept Surfaces for Modelling and Animation. Computer Graphics Forum, 26 (3), pp. 313-322. Yang, X., Chang, J. and Zhang, J. J., 2007. Animating Human Muscle Structure. Computing In Science & Engineering, 9 (5), pp. 39-45. You, L.H., Rodriguez, J. R. and Zhang, J. J., 2007. Manipulation of Elastically Deformable Surfaces through Maya Plug-in. In: International Conference on Geometric Modeling and Imaging (GMAI) - New Trends, 5-7 July, 2006, London, pp. 15-21. Yu, H. and Bennamoun, M., 2007. Complete invariants for robust face recognition. Pattern Recognition, 40 (5), pp. 1579-1591. ZZhang, J. J., Yang, X. and Zhao, Y., 2007. Bar-Net Driven Skinning for Character Animation. Computer Animation and Virtual Worlds, 18 (4-5), pp. 437-446. |
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