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Jump to: D | F | M | P | R | Z
Number of items: 11.

D

Davis, T., 2010. On Listening to Installation. Performance Research: A Journal of the Performing Arts, 15 (3), pp. 66-71.

Davis, T., 2010. Flow. [Show/Exhibition]

Davis, T., 2010. The Ear of the Beholder: Ecology, Embodiment and Complexity in Sound Installation. Leonardo Electronic Almanac.

Davis, T. and Ward, N., 2010. Ordnance Survey: Exploring Activity through Large Scale Topologies and Auditory Mappings. Parsons Journal for Information Mapping, 2 (1).

Davis, T., 2010. Complexity as Process: Complexity Inspired Approaches to Composition. Organised Sound, 15 (2), pp. 137-146.

F

Ferraris, J., Gatzidis, C. and Tian, F., 2010. Automating Terrain Texturing in Real-Time Using a Rule-Based Approach. International Journal Of Virtual Reality, 9 (4), pp. 21-28.

Ferraris, J., Tian, F. and Gatzidis, C., 2010. Feature-based probability blending. In: ACM SIGGRAPH 2010, 15-18 Dec 2010, Seoul, Republic Of Korea.

M

McCaffery, F., Burton, J., Casey, V. and Dorling, A., 2010. Software Process Improvement in the Medical Device Industry. In: Laplante, P. A., ed. Encyclopedia of Software Engineering. London: Taylor and Francis. (In Press)

P

Poulsen, M. and Gatzidis, C., 2010. Understanding the Game: An Examination of Ludoliteracy. In: 4th European Conference on Games Based Learning, 21-22 Oct 2010, Copenhagen, Denmark, pp. 316-324.

R

Renaud, A., 2010. Dynamic Cues for Network Music Interactions. In: SMC 2010: 7th Sound Music and Computing Conference, 21-24 July 2010, Universitat Pompeu Fabra, Barcelona, Spain.

Z

Zhou, S.P., Chen, D., Cai, W.T., Luo, L., Low, M. and Tian, F., 2010. Crowd Modeling and Simulation Technologies. ACM Transactions on Modeling and Computer Simulation. (In Press)

This list was generated on Tue May 21 09:10:59 2013 IST.