Browse by Group
Number of items: 10.
BBirchall, J. and Gatzidis, C., 2011. Elemental: An insight into the development and evaluation of a secondary education chemistry game using XNA. In: VS-GAMES 2011: 3rd International Conference on Games and Virtual Worlds for Serious Applications. Proceedings. IEEE Computer Society, pp. 32-39. DDavis, T., 2011. Working Title. [Show/Exhibition] Davis, T., 2011. Towards a Relational Understanding of the Performance Ecosystem. Organised Sound, 16 (2), pp. 120-124. Davis, T., Geistweidt, J., Renaud, A. and Dixon , J., 2011. The Loop. In: NIME 11. New Interfaces for Musical Expression. , 30 May - 1 June, 2011., Oslo, Norway. Davis, T., Geistweidt, J., Renaud, A. and Dixon, J., 2011. The Loop. [Show/Exhibition] JJohn, D., Gatzidis, C., Boucouvalas, A. C., Liarokapis, F. and Brujic-Okretic, V., 2011. Prototyping Expressive 3D Social Worlds. The Open Virtual Reality Journal, 3 (1), pp. 1-15. MMcKinney, C. and Renaud, A., 2011. Leech: BitTorrent and Music Piracy Sonification. Sound and Music Computing. PPragnell , C. and Gatzidis, C., 2011. Addiction in World of Warcraft: A Virtual Ethnography Study. In: Yang, H. H. and Yuen, S. C.-Y., eds. Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments. IGI Global, pp. 54-74. RRenaud, A., 2011. Cueing and composing for long distance network music collaborations. In: Proceedings of AES 44th Conference on Audio Networking, 18-20 November 2011, University of California, San Diego, USA,. AES. Renaud, A., 2011. An evening of experimental network music. [Show/Exhibition] |
||||
|
About the University / Courses / Academic Centres / Research / Academic Support / Facilities and Resources / Services to Business Access for All / News and Events / Future Students / International Students / Current Students / Staff / Alumni |
||||