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Number of items: 11.
Anderson, E. F., 2003. Playing Smart - Artificial Intelligence in Computer Games. In: zfxCON03 Conference on Game Development, 11-12 October 2003, Braunschweig, Germany..
Daymon, C., 2003. The Future Role of Television: A scenario Analysis of British TV. In: ANZCA Conference, 9-11 July 2003, Brisbane, Australia. (Unpublished)
Knudsen, E., 2003. Creation and I, Me and My Work: A personal account of relations between film, film-maker and teaching. Journal of Media Practice, 3 (2), pp. 107-114.
Lilleker, D. and Negrine, R., 2003. Not big brand names but corner shops: marketing politics to a disengaged electorate. Journal of Political Marketing, 2 (1), pp. 55-75.
Oliver, J. J., 2003. Thinking strategically about customers: a view from the health and fitness industry. International Journal of Customer Relationship Management, 5 (4), pp. 339-342.
Pasko, A., Okounev, O. and Savchenko, V. V., 2003. Minkowski sums of point sets defined by inequalities. Computers and Mathematics with Applications, 45 (10/11), pp. 1479-1487.
Richards, B., 2003. Rottweilers savage democracy. Other. Poole, England: Bournemouth University. (Unpublished)
Street, S., 2003. Crossing the ether. Doctorate Thesis (Doctorate). Bournemouth University.
Street, S., Bailey, T. and Deutsch, S., 2003. Sounding the past: three silent films. Journal of Media Practice, 4 (1), pp. 41-54.
White, N., 2003. Uncontrolled Hermetic. [Show/Exhibition]
You, L.H. and Zhang, J. J., 2003. Fast generation of 3D deformable moving surfaces. IEEE Transactions on Systems Man and Cybernetics - Part B: Cybernetics, 33 (4), pp. 616-625.