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Number of items: 11.


Anderson, E. F., 2003. Playing Smart - Artificial Intelligence in Computer Games. In: zfxCON03 Conference on Game Development, 11-12 October 2003, Braunschweig, Germany..


Daymon, C., 2003. The Future Role of Television: A scenario Analysis of British TV. In: ANZCA Conference, 9-11 July 2003, Brisbane, Australia. (Unpublished)


Knudsen, E., 2003. Creation and I, Me and My Work: A personal account of relations between film, film-maker and teaching. Journal of Media Practice, 3 (2), 107-114.


Lilleker, D. and Negrine, R., 2003. Not big brand names but corner shops: marketing politics to a disengaged electorate. Journal of Political Marketing, 2 (1), 55-75.


Oliver, J. J., 2003. Thinking strategically about customers: a view from the health and fitness industry. International Journal of Customer Relationship Management, 5 (4), 339-342.


Pasko, A., Okounev, O. and Savchenko, V. V., 2003. Minkowski sums of point sets defined by inequalities. Computers and Mathematics with Applications, 45 (10/11), 1479-1487.


Richards, B., 2003. Rottweilers savage democracy. Other. Poole, England: Bournemouth University. (Unpublished)


Street, S., 2003. Crossing the ether. Doctoral Thesis (Doctoral). Bournemouth University.

Street, S., Bailey, T. and Deutsch, S., 2003. Sounding the past: three silent films. Journal of Media Practice, 4 (1), 41-54.


White, N., 2003. Uncontrolled Hermetic. [Show/Exhibition]


You, L.H. and Zhang, J. J., 2003. Fast generation of 3D deformable moving surfaces. IEEE Transactions on Systems Man and Cybernetics - Part B: Cybernetics, 33 (4), 616-625.

This list was generated on Fri Aug 12 23:17:14 2022 UTC.