Items where Subject is "Arts > Graphic Arts"

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Article

Davis, T., 2012. Complexity as Practice: A Reflection on the Creative Outcomes of a Sustained Engagement with Complexity. Leonardo, 45 (2), pp. 106-112.

Yang, X., Chang, J., Southern, R. and Zhang, J. J., 2012. Automatic Cage Construction for Retargeted Muscle Fitting. The Visual Computer. (In Press)

Kerber, J., Wang, M., Chang, J. and Zhang, J. J., 2012. Computer Assisted Relief Generation - a Survey. Computer Graphics Forum. (Submitted)

Wang, M., Chang, J., Jens, K. and Zhang, J. J., 2012. A framework for digital sunken relief generation based on 3D geometric models. The Visual Computer.

Pasko, G., Pasko, A., Vilbrandt, T., Filho, A. and da Silva, J., 2011. Ascending in space dimensions: digital crafting of M. C. Escher’s graphic art. Leonardo, 44 (5), pp. 411-416.

Bell, S. and Thompson, S., 2010. Loss and the Effect of Computer Drawing on Time, Revelation, Iconicity, Authenticity and Morphology in Art Practice. TRACEY Drawing and Visualisation Research.

Round, J., 2010. Reconstructing Alice Cooper: From the Inside to The Last Temptation. Journal of Graphic Novels and Comics, 1 (2), pp. 151-170.

Round, J., 2010. Contrariwise! Breaking rules in Bryan Talbot’s Alice in Sunderland. Critical Engagements: A Journal of Criticism and Theory, 3 (1), pp. 180-201.

Round, J., 2010. Cryptomimetic tropes in Yoshitomo Nakura’s Batman: Death Mask. Foundation: The International Review of Science Fiction. (In Press)

Round, J., 2010. It’s all relative: breaking barriers and binaries in Garth Ennis/Steve Dillon’s Preacher. Popular Narrative Media, 4. (Submitted)

Pope, J., 2009. The design and development of Genarrator at Bournemouth University. Art, Design and Communication in Higher Education, 8 (2), pp. 157-167.

Chang, J. and Zhang, J. J., 2009. Modelling Deformations in Car Crash animation. The Visual Computer.

Chang, J., Yang, X. and Zhang, J. J., 2009. Hyper-twist. Digital Creativity, 20 (1 & 2), 47 - 58.

Round, J., 2008. London’s Calling: Alternate Worlds and the City as Superhero in Contemporary British-American Comics. International Journal of Comic Art, 10 (1), pp. 24-31.

Yang, X., Chang, J. and Zhang, J. J., 2007. Animating Human Muscle Structure. Computing In Science & Engineering, 9 (5), pp. 39-45.

Round, J., 2007. Visual Perspective and Narrative Voice in Comics: Redefining Literary Terminology. International Journal of Comic Art, 9 (2), pp. 316-329.

Chang, J., Zhang, J. J. and You, L.H., 2006. Physically-Based Deformations: Copy and Paste. The Visual Computer, 23 (1), pp. 71-82.

Kartasheva, E., Adzhiev, V., Comninos, P., Pasko, A. and Schmitt, B., 2006. Construction and rendering of implicit complexes. Computer Graphics and Geometry, 8 (3), pp. 1-20.

Yang, X. and Zhang, J. J., 2006. Automatic muscle generation for character skin deformation. Computer Animation and Virtual Worlds, 17 (3-4), pp. 293-303.

Yang, X., Somasekharen, A. and Zhang, J. J., 2006. Curve skeleton skinning for human and creature characters. Computer Animation and Virtual Worlds, 17 (3-4), pp. 281-292.

Kartasheva, E., Adzhiev, V., Comninos, P., Pasko, A. and Schmitt, B., 2006. Heterogeneous objects modelling and rendering using implicit complexes. Journal of Computer Graphics & CAD/CAM, 1 (5), pp. 157-164.

You, L.H. and Zhang, J. J., 2006. Blending surface modelling using sixth order PDEs. International Journal of CAD/CAM, 6.

Round, J., 2005. Fragmented Identity: The Superhero Condition. International Journal of Comic Art, 7 (2), pp. 358-369.

Zheng, J. J., Zhang, J. J., Zhou, H.J. and Shen, L.G., 2005. Smooth spline surface generation over meshes of irregular topology. The Visual Computer, 21 (8-10), pp. 858-864.

Zhang, J. J. and You, L.H., 2004. PDE surface generation with combined closed and non-closed form solutions. Journal of Computer Science and Technology, 19 (5), pp. 650-656.

Pasko, G. and Pasko, A., 2004. Trimming implicit surfaces. The Visual Computer, 20 (7), pp. 437-447.

Zhang, J. J. and You, L.H., 2004. Analytical C2 smooth blending surfaces. Future Generation Computer Systems. Special Issue on Computer Graphics and Geometric Modeling, 20 (8), pp. 1317-1326.

You, L.H., Comninos, P. and Zhang, J. J., 2004. PDE Blending Surfaces with C2 Continuity. Computers and Graphics, 28 (6), pp. 895-906.

Zhang, J. J. and You, L.H., 2004. Fast surface modelling using a 6th Order PDE. Computer Graphics Forum, 23 (3), pp. 311-320.

You, L.H., Zhang, J. J. and Comninos, P., 2004. Blending surface generation using a fast and accurate analytical solution of a fourth order PDE with three shape control parameters. The Visual Computer, 20 (2-3), pp. 199-214.

Wang, H., Zhang, J. J., Li, S.Z. and Wang, Y., 2004. Shape and texture preserved non-photorealistic rendering. Computer Animation and Virtual Worlds, 15 (3-4), pp. 453-461.

Pasko, G., Pasko, A. and Kunii, T., 2004. Space-time blending. Computer Animation and Virtual Worlds, 15 (2), pp. 109-121.

Zhang, J. J. and You, L.H., 2004. Surface blending using a power series solution to fourth order partial differential equations. International Journal of Shape Modeling, 10 (2), pp. 155-185.

Xu, H.Y., Zhou, Y.H. and Zhang, J. J., 2003. Angular interpolation of bi-parameter curves. Computer-Aided Design, 35 (13), pp. 1211-1220.

You, L.H., Zhang, J. J. and Comninos, P., 2003. Generating blending surfaces with a pseudo-Lévy series solution to fourth order partial differential equations. Computing, 71 (4), pp. 353-373.

Kartasheva, E., Adzhiev, V., Pasko, A., Fryazinov, O. and Gasilov, V., 2003. Surface and Volume Discretization of Functionally Based Heterogeneous Objects. Journal of Computing and Information Science in Engineering, 3 (4), pp. 285-294.

You, L.H. and Zhang, J. J., 2003. Fast generation of 3D deformable moving surfaces. IEEE Transactions on Systems Man and Cybernetics - Part B: Cybernetics, 33 (4), pp. 616-625.

Yang, X., Gu, Y., Li, Y. and Guan, Z., 2003. Fast Volume Rendering and Cutting for Finite Element Model. Computer-Aided Civil and Infrastructure Engineering, 18 (2), pp. 121-131.

Zhang, J. J. and You, L.H., 2002. PDE Based Surface Representation - Vase Design. Computers and Graphics, 26 (1), pp. 89-98.

Zheng, J. J. and Zhang, J. J., 2002. Interactive shape deformation of n-sided surfaces. Journal of Software, 13 (1), pp. 15-23.

Zheng, J. J., Chen, X.-q. and Zhang, J. J., 2002. On the positivity and convexity of polynomials. Journal of Software, 13 (4), pp. 510-517.

Pasko, A., Adzhiev, V., Schmitt, B. and Schlick, C. M., 2001. Constructive Hypervolume Modeling. Graphical Models, 63 (6), pp. 413-442.

Daoudi, E., Jaara, E.M. and Nait-Charif, H., 2001. Parallelisation de la compression d'image (parallelization of neural network-based image compression). Reseaux et Systeme Repartis, pp. 361-369.

Pasko, A., Savchenko, V. and Sourin, A., 2001. Synthetic carving using implicit surface primitives. Computer-Aided Design, 33 (5), pp. 379-388.

You, L.H., Zhang, J. J. and Comninos, P., 2000. Solid volumetric deformable muscle model for computer animation using weighted residual method. Computer Methods in Applied Mechanics and Engineering, 190 (8-10), pp. 853-863.

Zouggar, S., Nait-Charif, H. and Azizi, M., 2000. Neural control and transient analysis of the LCL-type resonant converter. The European Physical Journal - Applied Physics, 11 (1), pp. 21-27.

Adzhiev, V., Kazakov, M., Pasko, A. and Savchenko, V. V., 2000. Hybrid system architecture for volume modeling. Computers and Graphics, 24 (1), pp. 67-78.

Adzhiev, V., Cartwright, R., Fausett, E., Ossipov, A., Pasko, A. and Savchenko, V. V., 1999. Hyperfun Project: Language and Software Tools for F-Rep Shape Modeling. Computer Graphics and Geometry, 1 (2), pp. 75-100.

Nait-Charif, H. and Ito, H., 1998. Improving the performance of feedforward neural networks by noise injection into hidden neurons. Journal of Intelligent and Robotic Systems, 21 (2), pp. 103-115.

Nait-Charif, H., Ohmameuda, T., Kaneko, K. and Ito, H., 1998. Dynamic constructive fault tolerant algorithm for feedforward neural networks. IEICE Transactions on Information and Systems, E81-D (1), pp. 115-123.

Nait-Charif, H. and Ito, H., 1998. On the activation function and fault tolerance in feedforward neural networks. IEICE Transactions on Information and Systems, E81-D (1), pp. 66-72.

Adzhiev, V., Pasko, A., Savchenko, V. V. and Sourin, A., 1996. Shape Modeling with using Real Functions [in Russian]. Open Systems Journal, Moscow, 19 (5), pp. 14-18.

Pasko, A., Adzhiev, V., Sourin, A. and Savchenko, V. V., 1995. Function representation in geometric modeling: concepts, implementation and applications. The Visual Computer, 11 (8), pp. 429-446.

Bell, S., 1995. Creative participatory behavior in a programmed world. Leonardo, 28 (3), pp. 171-176.

Pasko, A., Adzhiev, V. and Prostakov, I., 1992. Multidimensional Visualization on the Base of Inductive Approach [in Russian]. Computer Graphika Journal, Moscow, 1 (5), pp. 12-16.

Pilyugin, V., Adzhiev, V., Pasko, A. and Sourin, A., 1988. Theoretical Issues of Dynamic and Multidimensional Geometric Modeling [in Russian]. Problems of Informational Systems (5), pp. 3-35.

Holland, P., 1983. The Page Three girl speaks to women too. Screen, 24 (3), pp. 84-102.

Book Section

Round, J., 2012. Fantastic alterities and The Sandman. In: Jakaitis, J. and Wurtz, J. F., eds. Crossing Boundaries in Graphic Narrative: Essays on Forms, Series and Genres. McFarland, pp. 71-92. (In Press)

Eves, B., 2012. Design Semiotics. In: Garner, S. and Evans, C., eds. Design and designing: a critical introduction. Oxford: Berg.

Round, J., 2012. Gothic and the graphic novel. In: Punter, D., ed. A New Companion to the Gothic. Oxford, England: Wiley-Blackwell, 335 - 349.

Round, J., 2011. Naturalising the Fantastic: Comics archetypes in heroes. In: Simmons, D., ed. Investigating Heroes: Essays on Truth, Justice and Quality TV. Jefferson, CA, USA: McFarland, pp. 51-65.

White, N., 2011. Modern British Sculpture Catalogue. In: Curtis, P. and Wilson, K., eds. Modern British Sculpture. London: Royal Academy of Arts, pp. 278-279.

Isley, V., Smith, P. and boredomresearch,, 2010. Great Jumping Hexapods! In: Daniel, J. and Gillett, S., eds. On the Edge of the World. London: British Council, 146 - 151 (6). (Submitted)

Round, J., 2010. “The Apocalypse of Adolescence”: Use of the Bildungsroman and Superheroic Tropes in Mark Millar & Peter Gross’s Chosen. In: Lewis, A. D. and Hoff Kraemer, C., eds. Graven images: religion in comic books and graphic novels. New York: Continuum, pp. 188-202.

Round, J., 2010. ‘“Be vewy vewy quiet. We’re hunting Wippers.” A Barthesian analysis of the construction of fact and fiction in Alan Moore and Eddie Campbell’s From Hell. In: Goggin, J. and Hassler-Forest, D., eds. The Rise and Reason of Comics and Graphic Literature: Critical Essays on the Form. Jefferson, NC., USA: McFarland.

Eves, B., 2010. How Codes of Practice Might Improve Completion Rates in Design Research. In: Boks, C., McMahon, C., Ion, W. and Parkinson, B., eds. When Design Education and Design Research meet. EPDE 10: 12th International Conference on Engineering and Product Design Education. Institution of Engineering Designers and Design Society, pp. 30-35.

Round, J., 2010. Can I call you Mommy? Myths of the feminine and superheroic in Neil Gaiman and Dave McKean's Black Orchid. In: Debating the difference: gender representation and self regulation. Dundee, Scotland.: Duncan of Jordanstone College, University of Dundee.

Round, J., 2010. Transforming Shakespeare: Neil Gaiman and The Sandman. In: Frus, P., ed. Beyond Adaptation: Essays on Radical Transformations of Original Works. Jefferson NC,USA: McFarland, pp. 95-110.

Round, J., 2010. Chapter One: “Is this a book?” DC Vertigo and the redefinition of comics in the 1990s. In: Williams, P. and Lyons, J., eds. Contemporary American Comics: Creators and their Contexts. University of Mississippi Press, pp. 14-30.

Round, J., 2010. Haunted spaces: chronological illusion, From Hell and the gothic graphic novel. In: Punter, D., ed. A New Companion to the Gothic. Blackwells. (Submitted)

Eves, B. and Hewitt, J., 2009. Style-Branding, Aesthetic Design DNA. In: Clarke, A., Ion, B., McMahon, C. and Hogarth, P., eds. Creating a Better World. EPDE 09 : 11th International Conference on Engineering and Product Design Education. Institution of Engineering Designers and Design Society, pp. 478-482.

Goddard, L. and Stephenson, I., 2009. Hardware Accelerated Shaders Using FPGA. In: Tang, W. and Collomosse, J., eds. EG UK Theory and Practice of Computer Graphics 2009. Cardiff, UK: Eurographics Association.

Round, J., 2009. Mutilation and Monsters: Transcending the Human in Garth Ennis/Steve Dillon’s Preacher. In: Coelsch-Foisner, S. and Morales, M. F., eds. The Human Body in Contemporary Literatures in English. Frankfurt am Main: Peter Lang, pp. 109-128.

White, N., 2009. Voids/Vides. A Retrospective of Empty Exhibitions.Centre Pompidou, Kunsthalle Bern, Centre Pompidou-Metz. In: Copeland, M., Hendricks, J., Philpot, C., Metzger, G., Perret, M.-T. and Lippard, L. R., eds. Voids: a retrospective. Paris, France: JRP/Ringier.

White, N., 2009. The Body in Contemporary Art. In: O'Reilly, S., ed. The Body in Contemporary Art. London: Thames and Hudson, p. 200.

Eves, B. and Hewitt, J., 2008. Semiotics, Design Character Language. In: Clarke, A., Evatt, M., Hogarth, P., Lloveras, J. and Pons, L., eds. New Perspectives in Design Education. EPDE 08: 10th International Conference on Engineering and Product Design Education. Institution of Engineering Designers and Design Society, pp. 573-578.

Bell, S., 2008. My first brush with computer graphics. In: Brown, P., Gere, C., Lambert, N. and Mason, C., eds. White Heat, Cold Logic: British computer arts 1960-80. Cambridge, MA: MIT Press, pp. 307-321.

Round, J., 2008. Subverting Shakespeare? The Sandman #19. In: MacPherson, P., Murray, C., Spark, G. and Corstophine, K., eds. Sub/Versions: Cultural Status, Genre and Critique. Newcastle-upon-Tyne: Cambridge Scholars Publishing, pp. 18-33.

Eves, B., Hogarth, P., Mathias, M. J., Velay, X. and Hewitt, J., 2007. Shaping the Future of Shape. In: Bohemia, E., Hilton, K., McMahon, C. and Clarke, A., eds. Shaping the Future? EPDE 07: 9th International Conference on Engineering and Product Design Education. Institution of Engineering Designers and Design Society, pp. 475-480.

Isley, V. and Smith, P., 2007. Theatre of Restless Automata. In: Fellner, D., ed. Computational Aesthetics 2007. Switzerland: Eurographics Association, pp. 163-166.

Sarafopoulos, A. and Buxton, B., 2007. Empirical Comparison of Evolutionary Representations of the Inverse Problem for Iterated Function Systems. In: Ebner, M., O'Neill, M., Vanneschi, L., Ekart, A. and Esparcia Alcázar, I., eds. Genetic Programming. Berlin, Heidelberg: Springer-Verlag, pp. 68-77.

You, L.H. and Zhang, J. J., 2006. Deformation of Dynamic Surfaces. In: Lecture Notes in Computer Science. Berlin: Springer-Verlag, pp. 231-238.

Yang, X. and Zhang, J. J., 2005. Modeling and animating hand wrinkles. In: Computational Science – ICCS 2005. Berlin: Springer-Verlag, pp. 199-206.

Yang, X. and Zhang, J. J., 2005. Realistic Skeleton Driven Skin Deformation. In: Computational Science and Its Applications – ICCSA 2005. Berlin: Springer-Verlag, pp. 1109-1118.

You, L.H. and Zhang, J. J., 2005. An efficient approach for surface creation. In: Computational Science and Its Applications – ICCSA 2005. Berlin: Springer-Verlag, pp. 197-205.

Holland, P., 2005. 'In the eye of the wolf'. Introduction to a photographic exhibition by Sarah Edge. In: Memory, Myth Photography. Derry, Northern Ireland: Context Gallery.

Pasko, A. and Adzhiev, V., 2004. Function-Based Shape Modeling: Mathematical Framework and Specialized Language. In: Automated Deduction in Geometry. Berlin: Springer, pp. 132-160.

Nait-Charif, H. and McKenna, S. J., 2004. Activity summarisation and fall detection in a supportive home environment. In: Kittler, J., Petrou, M. and Nixon, M., eds. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004. Los Alamitos: IEEE Computer Society, pp. 323-326.

You, L.H. and Zhang, J. J., 2004. Finite difference surface representation considering effect of boundary curvature. In: Sarfraz, M., ed. Geometric modeling : techniques, applications, systems and tools. London: Kluwer Academic, pp. 52-64.

McKenna, S. J. and Nait-Charif, H., 2004. Learning spatial context from tracking using penalized likelihood estimation. In: Kittler, J., Petrou, M. and Nixon, M., eds. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004. Los Alamitos: IEEE Computer Society, pp. 138-141.

Nait-Charif, H. and McKenna, S. J., 2004. Tracking poorly modeled motion using particle filters with iterated likelihood weighting. In: Hong, K.-S. and Zhang, Z., eds. ACCV 2004 : proceedings of the sixth Asian conference on computer vision. Seoul(?): Asian Federation of Computer Vision Societies, pp. 156-161.

Comninos, P., 2003. Cubic Polynomial Curves an Surfaces. In: Vince, J., ed. Handbook of computer animation. London: Springer, pp. 123-184.

Kazakov, M., Pasko, A. and Adzhiev, V., 2003. Interactive metamorphosis and carving in a multi-volume scene. In: Proceedings of the 1st international conference on computer graphics and interactive techniques in Australasia and South East Asia. New York: ACM Press, pp. 103-110.

Stephenson, I., 2003. Rendering and shading. In: Vince, J., ed. Handbook of computer animation. London: Springer-Verlag, pp. 213-239.

Adzhiev, V., Kartasheva, E., Kunii, T. L., Pasko, A. and Schmitt, B., 2002. Cellular-functional modeling of heterogeneous objects. In: Lee, K. and Patrikalakis, N., eds. Proceedings of the 7th ACM Symposium on Solid Modeling and Applications. New York: ACM Press, pp. 192-203.

Sarafopoulos, A. and Buxton, B., 2002. Evolutionary Algorithms in Modelling and Animation. In: Vince, J., ed. Handbook of Computer Animation. London: Springer-Verlag, pp. 29-61.

Zheng, J. J. and Zhang, J. J., 2002. Interactive Deformation of Irregular Surface Models. In: Computational Science - ICCS 2002: International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part II. Berlin: Springer-Verlag, pp. 239-248.

Anderson, E. F., 2002. Off-Line Evolution of Behaviour for Autonomous Agents in Real-Time Computer Games. In: Parallel Problem Solving from Nature - PPSN VII: 7th International Conference, Granada, Spain, September 7-11, 2002. Proceedings. Berlin: Springer Verlag, pp. 689-699.

Zhang, J. J. and You, L.H., 2002. Rapid Generation of C2 Continuous Blending Surfaces. In: Computational Science - ICCS 2002: International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part II. Berlin: Springer-Verlag, pp. 92-101.

Stephenson, I., 2001. Buffy, an SL Development Environment. In: Earnshaw, R. and Vince, J., eds. Digital Content Creation. New York: Springer-Verlag, pp. 108-116.

Schmitt, B., Pasko, A., Adzhiev, V. and Schlick, C. M., 2001. Constructive hypervolume textures. In: Roberts, J., ed. Proceedings of Eurographics 2001 Annual Conference, Manchester UK (short presentations). ACM: The Eurographics Association, pp. 7-15.

Kazakov, M., Adzhiev, V. and Pasko, A., 2001. Fast navigation through an Frep sculpture garden. In: Proceedings of International Conference on Shape Modeling and Applications 2001. Washington DC, USA: IEEE Computer Society, pp. 104-113.

Schmitt, B., Pasko, A., Adzhiev, V. and Schlick, C. M., 2001. Texturing through constructive modelling. In: Proceedings of the Spring Conference on Computer Graphics, 2001. Washington DC, USA: IEEE Computer Society, pp. 190-200.

Griffiths, D. and Sarafopoulos, A., 2000. Evolving Behavioural Animation Systems. In: Fonlupt, C., Hao, J.-K., Lutton, E., Ronald, E. M. A. and Schoenauer, M., eds. Selected Papers from the 4th European Conference on Artificial Evolution, November 03 - 05, 1999. Berlin: Springer-Verlag, pp. 217-227.

Holland, P., 2000. Looking at babies: pleasure and taboo. In: Fehily, C., Fletcher, J. and Newton, K., eds. I spy : representations of childhood. London: I.B. Tauris.

Nait-Charif, H. and Salam, F., 2000. Neural networks-based image compression system. In: Proceedings of the 43rd IEEE Midwest Symposium on Circuits and Systems. Lansing, MI, USA: IEEE, pp. 446-449.

Fausett, E., Pasko, A. and Adzhiev, V., 2000. Space-time and higher dimensional modeling for animation. In: Proceedings of Computer Animation ’2000 international conference. Washington DC, USA: IEEE Computer Society, pp. 140-145.

Adzhiev, V., Ossipov, A. and Pasko, A., 1999. Multidimensional Shape Modeling in Multimedia Applications. In: Karmouch, A., ed. Multimedia Modeling: Modeling Multimedia Information Systems. Singapore: World Scientific Publishing Company, pp. 39-60.

Sarafopoulos, A., 1999. Automatic generation of affine IFS and strongly typed genetic programming. In: Proceedings of the Genetic Programming: Second European Workshop, EuroGP'99, Göteborg, Sweden, May 1999. Berlin: Springer-Verlag, p. 651.

Adzhiev, V., Cartwright, R., Fausett, E., Ossipov, A., Pasko, A. and Savchenko, V. V., 1999. HyperFun project: a framework for collaborative multidimensional F-rep modeling. In: Hughes, J. and Schlick, C., eds. Proceedings of Eurographics & ACM SIGGRAPH Workshop “Implicit Surfaces ‘99”. ACM, pp. 59-69.

Pasko, A., Adzhiev, V. and Fausett, E., 1999. Multidimensional shape modeling for animation. In: Alberti, M.A., Gallo, G. and Jelinek, I., eds. Short Papers and Demos, Proceedings of Eurographics '99 Annual Conference. Eurographics, pp. 23-25.

Nait-Charif, H., Ohmameuda, T., Kaneko, K. and Ito, H., 1997. Dynamic construction of fault tolerant feedforward neural networks. In: IEICE Technical Report. IEICE (Institute of Electronics, Information and Communication Engineers), pp. 31-38.

Ryerson, R.A., Curran, P. and Stephens, J., 1997. Agriculture. In: Philipson, W.R., ed. Manual of photographic interpretation. Bethesda, Md: American Society of Photogrammetry and Remote Sensing, pp. 365-397.

Nait-Charif, H., Ohmameuda, T., Kaneko, K. and Ito, H., 1997. Fault tolerant constructive algorithm for feedforward neural networks. In: Proceedings of the 1997 Pacific Rim International Symposium on Fault-Tolerant Systems. Washington, DC, USA: IEEE Computer Society, pp. 215-220.

Nait-Charif, H., Nasir, A. and Ito, H., 1997. Improving fault tolerance and generalization ability by noise injection into hidden neurons. In: Proceedings of the IEICE Spring Conference. IEICE (Institute of Electronics, Information and Communication Engineers), p. 238.

Nasir, A., Nait-Charif, H. and Ito, H., 1997. Output smoothing: a learning algorithm for fault tolerant neural networks. In: Proceedings of the IEICE Spring Conference. IEICE (Institute of Electronics, Information and Communication Engineers), p. 239.

Nait-Charif, H. and Ito, H., 1996. A learning algorithm for fault tolerant feedforward neural networks. In: IEICE Technical Report. IEICE (Institute of Electronics, Information and Communication Engineers), pp. 23-30.

Adzhiev, V. and Pasko, A., 1996. Interactive definitive environment for geometric modelling on a basis of the function representation. In: Proceedings of 6th International Conference of Computer graphics and Visualisation (GraphiCon '96). Unknown, pp. 84-92.

Adzhiev, V., Pasko, A., Sourin, A. and Savchenko, V. V., 1996. Shape modelling and computer graphics with real functions. In: STAR report, Proceedings of 6th International Conference of Computer Graphics and Visualisation "GraphiCon'96". Unknown, pp. 208-213.

Nait-Charif, H. and Ito, H., 1996. A new energy function for fault tolerant neural networks. In: Proceedings of IEICE Spring Conference. IEICE (Institute of Electronics, Information and Communication Engineers), p. 203.

Pasko, A. and Adzhiev, V., 1995. Interactive exploring multidimensional geometric data. In: Anzai, Y., Ogawa, K. and Mori, H., eds. Symbiosis of human and artifact : proceedings of the Sixth International Conference on Human-Computer Interaction. Oxford: Elsevier, p. 68.

Nait-Charif, H., Ohmameuda, T. and Ito, H., 1995. Training method for fault tolerant feedforward neural networks. In: Proceedings of IEICE Fall Conference. IEICE (Institute of Electronics, Information and Communication Engineers).

Adzhiev, V., Beynon, M., Cartwright, A. and Yung, Y.P., 1994. An agent-oriented framework for concurrent engineering. In: Issues of Cooperative Working in Concurrent Engineering: IEE Colloquium. London: IEE, 9/1-9/4.

Adzhiev, V., Beynon, M., Cartwright, A. and Yung, Y.P., 1994. A computational model for multi-agent interaction in concurrent engineering. In: Proceedings of the International Conference on Concurrent Engineering and Electronic Design Automation (CEEDA'94). Unknown, pp. 227-232.

Adzhiev, V., Beynon, M., Cartwright, A. and Yung, Y.P., 1994. A new computer-based tool for conceptual design. In: Proceedings of the International Workshop on Computer-Aided Tools for Conceptual Design (CACD'94). Unknown, pp. 171-188.

Pasko, A., Savchenko, V. V. and Adzhiev, V., 1993. Educational Project: 'empty case' technology of geometric modeling. In: Combined Proceedings of 1st International Conference on Graphic Education ("EDUGRAPHICS'93") and 3rd International Conference on Computational Graphics and Visualization Techniques (COMPUGRAPHICS'93). Unknown, pp. 6-11.

Pasko, A., Adzhiev, V. and Prostakov, I., 1992. Multivariate function visualization: the inductive approach. In: Proceedings of 3rd Eurographics Workshop on Visualization in Scientific Computing. Unknown, pp. 303-316.

Monograph

Round, J., 2010. The Gothic Graphic Novel. Discussion Paper. McFarland. (Unpublished)

Round, J. and Murray, C., 2010. Studies in Comics journal - editorship. Other. Intellect Books.

Efstathiou, S., 2008. Softimage Certified Instructor. Documentation. Avid/Autodesk. (Unpublished)

Kazakov, M., Pasko, A. and Adzhiev, V., 2003. Fast isosurface polygonization with embedded sharp features extraction. Technical Report. Tokyo, Japan: Hosei University.

Pasko, A., Adzhiev, V. and Schmitt, B., 2001. Constructive hypervolume modelling. Technical Report. Poole: Bournemouth University.

Adzhiev, V. and Beynon, M., 1999. Empirical modelling of multi-agent concurrent systems with LSD-engine, Proceedings of Scientific Workshop "Empirical and geometric modeling". Technical Report. Japan: University of Aizu.

Adzhiev, V., Beynon, M. and Rykhlinski, A., 1999. Empirical modelling of multi-agent systems with inherent concurrency. Technical Report. Japan: University of Aizu.

Pasko, A., Adzhiev, V., Fausett, E. and Ossipov, A., 1999. From multidimensional shape modeling to multimedia applications, Proceedings of Scientific Workshop "Empirical and geometric modeling". Technical Report. Japan: University of Aizu.

Adzhiev, V., 1994. Agent-oriented approach to exploratory geometric modeling based on function representation, Proceedings of the International Workshop "Shape modeling: parallelism, interactivity and applications". Technical Report. Japan: University of Aizu.

Pasko, A., Savchenko, V. V., Adzhiev, V. and Sourin, A., 1993. Multidimensional geometric modeling and visualization based on the function representation of objects. Technical Report. Japan: University of Aizu.

Conference or Workshop Item

White, N., 2011. Exploring Dark Places. In: Covert Cultures: Art and the Secret State, 1911-1989 , 4 - 5 February 2011, The Centre for Research in the Arts, Social Sciences and Humanities, Cambridge University. (Unpublished)

Sloan, S., Meigh-Andrews, D. C. and Ball, S., 2010. Motion capture portraits. In: The Idea of Digitality in a Post-Digital Age, 10-17 Dec 2010, P3 Gallery, University of Westminster, London, England. (Unpublished)

Sloan, S., 2010. Animating Stillness. Motion Capture Portraits. In: Animation Deviation, 14 July 2010, Watershed Media Centre, Bristol, England. (In Press)

Round, J., 2010. Haunted spaces: chronological illusion, From Hell and the gothic graphic novel. In: Comic-Con International: Comic Arts Conference , 22-25 July 2010, San Diego, CA, USA. (Unpublished)

Round, J., 2010. ‘The Grandest Guignol!’ Reconstructing Alice Cooper in The Last Temptation (Neil Gaiman/Michael Zulli). In: International Graphic Novel and Comic Conference. Comics: cultures & genres, 13-14 April 2010, Manchester Metropolitan University, England. (Unpublished)

Chang, J., Yang, X., Shepherd, D. and Zhang, J. J., 2009. Defoxel: A New Tool for Virtual Aesthetic Shaping. In: Visualization, Imaging, and Image Processing (VIIP 2009), 13-15 July 2009, Cambridge, U.K..

Round, J., 2009. It’s all relative: breaking barriers and binaries in Garth Ennis/Steve Dillon’s Preacher. In: International Conference on Narrative 2009, 4-6 June 2009, University of Birmingham, England. (In Press)

Round, J., 2009. Redefining time in Neil Gaiman and Dave McKean’s Signal to Noise. In: Timeframes - The 3rd Dundee Comics Conference , 28 June 2009, Dundee University, Scotland. (Unpublished)

Round, J., 2008. Contrariwise! Breaking rules in Alice in Sunderland. In: The Rules of the Game: Structures, Signs and Play in Word and Image. The Annual Scottish Word & Image Group Conference, 5-6 September 2008, Dundee University, Scotland.

Round, J., 2008. Mobility of voice and view in comics: propositions for a new taxonomy. In: Paraliterary Narratives: Reassessing the 'Graphic Novel' , 6-7 June 2008, The School of Arts, Northampton University, England.

Round, J. and Hipple, D., 2008. Naturalising the fantastic: comics archetypes and Heroes. In: ‘Reality, Reliability and Access’: Journeys Across Media 2008, 11 April 2008, Reading University, England. (Unpublished)

Hipple, D. and Round, J., 2008. Naturalising the fantastic: science fiction and the uncanny realism of Heroes. In: ‘Reality, Reliability and Access’: Journeys Across Media 2008, 11 April 2008, Reading University, England. (Unpublished)

Ouriachi, H., Hamad, D., Nait-Charif, H. and Barboucha, M., 2008. Unsupervised classification using evolutionary programming approach and Akaike criteria. In: 14th International Symposium on Computers and Information Sciences (ISCIS99), Izmir, Turkey. (Unpublished)

Vieira, C., 2007. Transmediation: Rethinking dynamic design for co-creation. In: International Crossmedia Storytelling Conference. (Unpublished)

Round, J., 2007. ‘Can I call you “Mommy”?’ Myths of the female and superheroic in Neil Gaiman and Dave McKean’s Black Orchid. In: Debating the Difference: Gender, Representation and Self-Representation: The Annual Scottish Word & Image Group Conference, 5-6 September 2007, Dundee University, Scotland. (Unpublished)

Eves, B., 2007. Creative Design Research Group. In: Releasing Potential, 18 July 2007, Bournemouth University, England.

Round, J., 2007. Apocatastasis: redefining tropes of the apocalypse in Neil Gaiman and Dave McKean’s Signal to Noise. In: Millennial Fictions, 6-7 July 2007, Brunel University, London. (Unpublished)

You, L.H., Rodriguez, J. R. and Zhang, J. J., 2007. Manipulation of Elastically Deformable Surfaces through Maya Plug-in. In: International Conference on Geometric Modeling and Imaging (GMAI) - New Trends, 5-7 July, 2006, London, pp. 15-21.

You, L.H. and Zhang, J. J., 2006. Effects of different orders of PDEs on blending surfaces. In: Proceedings of the 3rd International Conference on Computer Graphics, Imaging and Visualisation (CGIV 06), 25 - 28 July 2006, University of Technology, Sydney, Australia, 329 -334.

Yang, X. and Zhang, J. J., 2006. Stretch It - Realistic Smooth Skinning. In: Proceedings of the 3rd International Conference on Computer Graphics, Imaging and Visualisation (CGIV06), 26 - 28 July, 2006, Sydney, Australia, pp. 323-328.

Sarafopoulos, A. and Buxton, B., 2006. Evolving Visual Representations. In: International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2006 Research posters: Research posters: art and design tools, July 30 - August 03, 2006, Boston, Massachusetts.

Chang, J., Yang, X. and Zhang, J. J., 2005. Fast mesh-free deformations. In: Ninth International Conference on Computer Aided Design and Computer Graphics, 7-10 December, 2005, Hong Kong, China, p. 6.

You, L.H. and Zhang, J. J., 2005. Surface blending with curvature continuity. In: Ninth International Conference on Computer Aided Design and Computer Graphics, 7-10 December, 2005, Hong Kong, China, p. 8.

Yang, X. and Zhang, J. J., 2005. Hybrid skin deformation for character animation. In: Pacific Graphics 2005, 12-14 October, 2005, Macao, China.

Zhang, J. J. and You, L.H., 2005. Physically based wire modelling technique for curves and surfaces. In: CASA 2005: International Conference on Computer Animation and Social Agents (CASA), 17-19 October 2005, The Hong Kong Polytechnic University, Hong Kong, China.

Anderson, E. F., 2005. SEAL - A Simple Entity Annotation Language. In: Proceedings of zfxCON05 2nd Conference on Game Development, 24-25 September, 2005, Schloss Hundisburg, Germany.

Anderson, E. F., 2005. Scripting Behaviour - Towards a New Language for Making NPCs Act Intelligently. In: Proceedings of zfxCON05 2nd Conference on Game Development, 24-25 September, 2005, Schloss Hundisburg, Germany.

Pasko, A., Adzhiev, V., Goto, Y. and Vilbrandt, C., 2005. Function-based Shape Modeling Framework in Multilevel Education. In: The European Association for Computer Graphics 26th Annual Conference, EUROGRAPHICS 2005, Education Papers, 29 August–2 September 2005, Trinity College Dublin, Ireland, pp. 19-24.

Kartasheva, E., Adzhiev, V., Comninos, P., Pasko, A. and Schmitt, B., 2005. Modelling with implicit complexes. In: International Conference on Computer Graphics and Interactive Techniques. ACM SIGGRAPH 2005 Sketches, July 31 - August 04, 2005, Los Angeles, California.

Kartasheva, E., Adzhiev, V., Comninos, P., Pasko, A. and Schmitt, B., 2005. Heterogeneous Objects Modelling and Rendering Using Implicit Complexes. In: Proceedings of the Ninth International Conference on Information Visualisation (IV’05), 6-8 July, 2005, London, UK, pp. 854-859.

Zhang, J. J. and You, L.H., 2005. Solid blends of high order continuity. In: International Conference on Computer Graphics, Imaging and Vision: New Trends, 26-29 July, 2005, Beijing, China, pp. 264-270.

Kartasheva, E., Adzhiev, V., Comninos, P., Pasko, A. and Schmitt, B., 2005. Construction of implicit complexes: a case-study. In: WSCG 2005 The 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 31 January - 4 February, 2005, University of West Bohemia, Campus Bory, Plzen - Bory, Czech Republic, pp. 219-226.

Smith, P. and Isley, V., 2005. Emergence and Poetics in Restless Automata. In: Third Iteration, 30 November-2 December 2005, Monash University, Melbourne Australia.

Aboutni, R., El Hitmy, M., Jaara, E.M. and Nait-Charif, H., 2005. Impact of texture images compression using discrete cosine transform on the texture parameters. In: International Conference on Pattern Recognition and Information Processing, May 2005, Minsk, Belarus. (Unpublished)

Anderson, E. F., 2005. Playing Smart - Another Look at Artificial Intelligence in Computer Games. In: Presentation to UK CGI briefing for KOCCA (Korean Culture and Content Agency) and the Department of Trade and Industry, July 2005, Bournemouth University, Poole.

McKenna, S. J., Nait-Charif, H. and Frank, T., 2005. Towards video understanding for laparoscopic surgery: instrument tracking. In: Image and Vision Computing New Zealand Conference, 28-29 November, 2005, Dunedin, New Zealand. (Unpublished)

Someya, T., Adzhiev, V., Pasko, A. and Comninos, P., 2004. Direct Rapid Prototyping for Augmented Sculpting. In: Proceedings of Multimedia Art Asia Pacific (MAAP) 2004, 27 –28 October 2004, Nanyang Technological University, Singapore.

Chang, J. and Zhang, J. J., 2004. Force mapping. In: Theory and Practice of Computer Graphics, Proceedings, 8-10 June 2004, Bournemouth University, Poole, pp. 204-210.

Duysak, A. and Zhang, J. J., 2004. Fast simulation of deformable objects. In: Proceedings of the Eighth International Conference on Information Visualisation, 2004. IV 2004., 14-16 July, 2004, London, pp. 422-427.

Stephenson, I., 2004. RenderMan for Research. In: Theory and Practice of Computer Graphics, 8-10 June, 2004, Bournemouth University, Poole. (Unpublished)

Zhang, J. J., 2004. Realism and Physics-Based Animation. In: Proceedings of 1st European Conference on Visual Media Production, 15-16 March, 2004, The IEE, Savoy Place, London, pp. 189-190.

You, L.H. and Zhang, J. J., 2003. A unified approach for modelling and animation of thin flexible materials. In: Seventh World Conference on Integrated Design & Process Technology, 3-5 December, 2003, Austin, Texas. (Unpublished)

Adzhiev, V., Comninos, P., Kazakov, M. and Pasko, A., 2003. Functionally-based augmented sculpting. In: Proceedings of RICHMEDIA 2003 : 1st International Workshop on Interactive Rich Media Content Production - Architectures, Technologies, Applications, Tools, 9-10 October, 2003, Lausanne, Switzerland, pp. 31-42.

Vilbrandt, C., Pasko, G., Vilbrandt, T., Fayolle, P.-A., Kazakov, M., Adzhiev, V., Pasko, A. and Kunii, T. L., 2003. Reverse Construction of Cultural Heritage. In: GraphiCon'2003. International Conference on Computer Graphics and Vision, 5-10 September, 2003, Moscow State University, Moscow, pp. 22-29.

Stephenson, I., 2003. Implementing RenderMan on the Sony PS2. In: ACM SIGGRAPH 2003 Sketches & Applications. SESSION: Hardware algorithms, 27-31 July, 2003, San Diego, California.

Stephenson, I., 2003. Rendering Smoke with particle maps. In: International Conference on Computer Graphics and Interactive Techniques. ACM SIGGRAPH 2003: Pixar User Group., 27 - 31 July, 2003, San Diego, California. (Unpublished)

Duysak, A., Zhang, J. J. and Ilankovan, V., 2003. Identification of Simulation Parameters Using Neural Networks. In: The proceedings of the 6th International Conference on Computer Graphics and Artificial Intelligence (3ia2003), 14-15 May, 2003, Universite de Limoges, pp. 189-199.

McKenna, S. J., Nait-Charif, H., Marquies-Faulkes, F. and Newel, A., 2003. Activity monitoring for independent living using ceiling-mounted visual sensors. In: International Conference on Aging, Disability and Independence, December 2003, Virginia, USA. (Unpublished)

Nasri, M., Aboutni, R., El Hitmy, M., Nait-Charif, H. and Jender, H., 2003. Cascade system genetic algorithm - multilayer neural network for a supervised classification of texture images. In: Third Workshop on Physics in Signal and Image Processing, 29-31 January, 2003, Grenoble, France. (Unpublished)

Kartasheva, E., Adzhiev, V., Pasko, A., Fryazinov, O. and Gasilov, V., 2003. Discretization of functionally based heterogeneous objects. In: Proceedings of the eighth ACM symposium on Solid modeling and applications, 16 - 20 June, 2003, Seattle, Washington, USA, pp. 145-156.

Zhang, J. J. and You, L.H., 2003. Fast surface generation with a mixed solution to partial differential equations. In: Proceedings of the 8th International Conference on Computer Aided Design and Computer Graphics (CAD/Graphics03), 2003, Macau, China.

You, L.H. and Zhang, J. J., 2003. Generating Blending Surfaces with an Iterative Solution to Fourth Order PDE. In: Proceedings of the 2003 International Conference on Geometric Modeling and Graphics (GMAG’03), 16 -18 July, 2003, London.

Nait-Charif, H. and McKenna, S. J., 2003. Head tracking and action recognition in a smart meeting room. In: IEEE Workshop on Performance Evaluation of Tracking and Surveillance (PETS-ICVS), 24-31 March 2003, Graz, Austria. (Unpublished)

Anderson, E. F., 2003. Playing Smart - Artificial Intelligence in Computer Games. In: zfxCON03 Conference on Game Development, 11-12 October 2003, Braunschweig, Germany..

Stephenson, I., 2002. Compressing RIB files using DIFF. In: SIGGRAPH 2002, Pixar User Group., 21-26 July, 2002, San Anatonio, Texas.

Hyland, M.J. and Zhang, J. J., 2002. Generating bipedal animation using dynamic implementation. In: Proceedings of the 6th International Conference on Information Visualization (IV 2002), 10-12 July, 2002, London, pp. 99-104.

Zheng, J. J. and Zhang, J. J., 2002. Texture Mapping on Irregular Topology Surface. In: Proceedings of the 6th International Conference on Information Visualization (IV 2002), 10-12 July, 2002, London, pp. 323-330.

You, L.H., Hu, J.H., Shi, Y.H. and Zhang, J. J., 2002. A new surface modelling method and its application in tool shape design for finite element simulation of metal forming. In: Advances in Concurrent Engineering, Proceedings of the 9th ISPE International Conference on Concurrent Engineering (ISPE CE 2002), 27-31 July , 2002, Cranfield, United Kingdom.

Stephenson, I., 2001. Anti-Aliasing Perlin Noise. In: SIGGRAPH 2001, Scetches and Applications, 12-17 August, 2001, Los Angeles, California. (Unpublished)

Haddon, J. and Stephenson, I., 2001. Implementing vector-based texturing in RenderMan. In: SIGGRAPH 2001, Scetches and Applications, 12-17 August, 2001, Los Angeles, California. (Unpublished)

Bhuiyan, I.H., Hasan, M.K., Haque, M.A. and Nait-Charif, H., 2001. A robust method for image compression using dynamically constructive neural network. In: Signal Processing and its Applications: Sixth International Symposium, 13-16 August 2001, Kuala Lumpur, Malaysia, pp. 525-528.

Zouggar, S., Nait-Charif, H. and Azizi, M., 2000. Dynamic analysis and control design of the LCL type resonant convertor. In: International Conference on Artificial and Computational Intelligence for Decision, Control and Automation in Engineering and Industrial Applications (ACIDCA 2000), 22-24 March, 2000, Monastir, Tunisia. (Unpublished)

Daoudi, E., Jaara, E.M. and Nait-Charif, H., 2000. Parallel methods for image compression using multilayer neural networks. In: International Conference on Artificial and Computational Intelligence for Decision, Control and Automation in Engineering and Industrial Applications (ACIDCA 2000), 22-24 March, 2000, Monastir, Tunisia, pp. 15-20. (Unpublished)

Zhang, J. J., You, L.H. and Comninos, P., 1999. Computer Simulation of Flexible Fabrics. In: Proceedings of Eurographics UK 17th Annual Conference: EG-UK99, 13-15 April, 1999, Fitzwilliam College, Cambridge, pp. 27-35.

Macey, J.P., Sahandi, R., Zhang, J. J. and Comninos, P., 1999. NURBS Based Freeform Deformation Control of a Parametric Lip Model. In: Proceedings of Eurographics UK 17th Annual Conference: EG-UK99, 13-15 April, 1999, Fitzwilliam College, Cambridge, ??-??.

You, L.H., Zhang, J. J. and Comninos, P., 1999. Cloth deformation modelling using a plate bending model. In: WSCG'99 - The 7-th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media Univ.of West Bohemia, 9-12 February, 1999, University of West Bohemia Press, Pilsen, Czech Republic.

Nait-Charif, H., Ohmameuda, T., Kaneko, K. and Ito, H., 1997. Fault tolerant learning technique for neural networks. In: The Institute of Electronics, Information and Communication Engineers (IEICE) Fall Conference, September 1997. (Unpublished)

Nait-Charif, H. and Ito, H., 1997. Noise injection into hidden neurons: a learning technique for enhancing the performance of feedforward neural networks. In: International Conference on Neural Networks and their Applications (NEURAP97), March 1997, Marseilles, France, pp. 245-251. (Unpublished)

Adzhiev, V., Pasko, A. and Sarkisov, A.V., 1996. HyperJazz project: development of geometric modelling systems with inherent symbolic interactivity. In: Proceedings CSG 96. Information Geometers, April 1996, Winchester, UK, pp. 183-198.

Nait-Charif, H. and Ito, H., 1996. A fault tolerant learning algorithm for feedforward neural networks. In: International Workshop on Fault Tolerant Parallel Processing, April 1996, Hawaii. (Unpublished)

Sarafopoulos, A., 1995. Textures, Animation sequence. In: Sixth International Symposium on Electronic Art (ISEA95 ), 17-24 September, 1995, University of Montreal, Canada. (Unpublished)

Stephenson, I. and Taylor, R. W., 1994. Creatures and spirals a data parallel object architecture. In: Parallel and Distributed Processing, 1994. Proceedings. Second Euromicro Workshop on, 26-28 Jan 1994, University of Malaga, Spain, pp. 64-69.

Adzhiev, V., Beynon, M. and Pasko, A., 1994. Interactive Geometric Modelling Based on R-functions: an Agent-oriented Approach. In: Proceedings of CSG 94 : set-theoretic solid modelling techniques and applications, 13-15 April, 1994, Winchester, pp. 253-272.

Book

White, N., 2010. Dark Places Catalogue. First. University of Southampton: John Hansard Gallery.

White, N., Smith, D. and Jeong, D., 2010. Fieldworks from the Museum of the Void: Experiments in the Event of an Archive. University of the Arts London: Chelsea Space.

Stephenson, I., 2006. Essential RenderMan. 2nd Revised Edition. London: Springer-Verlag.

Comninos, P., 2006. Mathematical and computer programming techniques for computer graphics. London: Springer.

Anderson, E. F., Engel, S. and Zerbst, S., eds., 2005. Proceedings of zfxCON05 - 2nd Conference on Games Development. Braunschweig, Germany: Stefan Zerbst Verlag.

Stephenson, I., LaMont, R., Elendt, M., Bentham, M., Iversion, S., Pantalioni, J. and Gregory, P., 2005. Production Rendering, Design and Implementation. London: Springer.

Zerbst, S., Duvel, O. and Anderson, E. F., 2003. Spieleprogrammierung mit DirectX - Kompendium. Munchen: Markt+Technik.

Triscott, N. and La Frenais, R., 2002. Cleanrooms. London: The Arts Catalyst.

Stephenson, I., 2002. Essential RenderMan Fast. London; New York: Springer-Verlag.

Norfolk, L. and White, N., 2002. Ott’s Sneeze. London: Bookworks.

Holland, P. and Dewdney, A., eds., 1992. Seen but not heard? Childhood and the photographic image. Bristol: Watershed Media.

Holland, P. and Spence, J., eds., 1991. Family snaps: the meaning of domestic photography. London: Virago.

Holland, P., Spence, J. and Watney, S., eds., 1986. Photography / politics: two. London: Comedia.

Thesis

Xiao, Z., 2009. Motion capture based motion analysis and motion synthesis for human-like character animation. PhD Thesis (PhD). Bournemouth University.

Chang, J., 2006. Physically Based Mesh-free Deformation Framework and Techniques for Computer Graphics. PhD Thesis (PhD). Bournemouth University.

Anderson, E. F., 2001. Real-Time Character Animation for Computer Games. Masters Thesis (Masters). Bournemouth University.

Online DB/Computer File

Efstathiou, S., 2010. The creation and ongoing development of a collaborative work environment within the Media School, which allows students and staff to provide resources and feedback pertinent to the media project undertaken. UNSPECIFIED. Available from: http://nccart.bournemouth.ac.uk[Accessed 28 May 2010].

White, N. and Rowell, S., 2009. Overt Research Project- 'A Fieldguide to Dark Places - South Edition'. UNSPECIFIED. Available from: http://www.dark-places.org.uk.

Flintham, J., 2003. Dancing EastEnders. UK: BBC. Available from: http://www.bbc.co.uk/eastenders/fun_games/dance/in....

Film/Broadcast

Street, S. and May, J., 2009. Sable Island - A Dune Adrift. Radio. BBC Radio 4: UNSPECIFIED. 15 December 2009.

Artwork/Design Object

White, N. and O'Connell, T., 2010. Where is Heidenheim? Distributed Artwork.UNSPECIFIED.

Isley, V. and Smith, P., 2010. Ornamental Bug Garden 001: Exhibition. Screen based computational art work.Edinburgh, Scotland: British Council.

Isley, V. and Smith, P., 2010. Real Snail Mail: Educational Version. RFID internet installation.Gijon, Spain: LABoral Centro de Arte y Creacion.

Smith, P. and Isley, V., 2010. Lost Calls of Cloud Mountain Whirligigs (view 2, left & right). Computer generated.Istanbul, Turkey: UNSPECIFIED.

White, N., 2010. The Redactor. Publication.UNSPECIFIED.

Kenner, M. and White, N., 2009. Mike Kenner Archive. Archive, Installation.UNSPECIFIED.

Spicer, P., 2009. MA Digital Effects 0809 Class Photo (with Projects). Academic Record.UNSPECIFIED.

Spicer, P. and Sorotzkin, A., 2009. National Centre for Computer Animation Houdini Certification. Award.UNSPECIFIED.

Isley, V. and Smith, P., 2009. Real Snail Mail: Installation. RFID internet installation.Guildford, London: British Science Association.

Isley, V. and Smith, P., 2009. Lost Calls of Cloud Mountain Whirligigs (view 1, left & right). Computer generated.Berlin, Germany: [DAM]Berlin.

Isley, V. and Smith, P., 2009. Real Snail Mail: Installation. RFID internet installation.Berlin, Germany: [DAM]Berlin.

Flintham, J. and Wright, T., 2009. The Kidmapped! Mashup. Website.UK: UNSPECIFIED.

Spicer, P., 2009. MA Digital Effects 2008/9 Class Photograph. Photograph.UNSPECIFIED.

Bell, S., 2008. Beesworld. Interactive computer graphic program.UNSPECIFIED.

Sloan, S., 2008. Mother and Daughter. two screen moving image work.Kube Gallery, Poole, UK: UNSPECIFIED.

Isley, V., Smith, P. and boredomresearch,, 2008. Real Snail Mail. RFID internet installation.Gijon, Spain: UNSPECIFIED.

Isley, V. and Smith, P., 2008. Real Snail Mail: Development. website demonstration.Los Angeles, CA, USA: ACM SIGGRAPH.

Spicer, P., 2008. MA Digital Effects 2007/8 Class Photograph. Photograph.UNSPECIFIED.

Isley, V. and Smith, P., 2008. Forest of Imagined Beginnings. online art environment/installation.Lisbon, Portugal: Computational Aesthetics, The Eurographics Associations.

Isley, V. and Smith, P., 2008. Wish: edition 1. online art environment.Valencia, Spain: Folly, Lancaster.

Sloan, S., Vanner, A., McCretton, N. and Hodge, S., 2008. Viral Duets. On-line interactive work.Exeter Phoenix: UNSPECIFIED.

White, N., 2008. Truth Serum. Experiment.Liverpool, England: FACT.

Flintham, J., 2007. Bournemouth Soundseeing. Website.UK: UNSPECIFIED.

Isley, V. and Smith, P., 2007. Ornamental Bug Garden 002. Screen based computational art work.Southampton, UK: boredomresearch.

Bell, S., 2007. Track. Animation.UNSPECIFIED.

Sloan, S., 2006. Still Lives #3. Digitally printed triptych.International Symposium on Computer Genetrated Animations and Visual Effects and CGIV06 international conferences online Art Gallery; 404 Festival of Electronic Arts, Argentina.: UNSPECIFIED.

Isley, V. and Smith, P., 2006. Real Snail Mail. RFID concept & design commission.London: space.media.arts.

Hardie, P., 2006. Updown fall. Computer Animation.Poole, Dorset: National Centre for Computer Graphics, Bournemouth University.

Smith, P. and Isley, V., 2005. Biome Systems. Computational artworks.Southampton, UK: boredomresearch.

Isley, V. and Smith, P., 2005. RandomSeed 001. Computational Artwork.Poole, Dorset: National Centre for Computer Graphics, Bournemouth University.

Hardie, P., 2004. Light on water. Software Artwork.Poole, Dorset: National Centre for Computer Graphics, Bournemouth University.

Hardie, P., 2004. Sparkle sea. 3D computer animation screened on a plasma screen.Poole, England: NCCA, Bournemouth University.

Hardie, P., 2004. Yellow boat. Computer generated ink jet print.Poole, England: NCCA, Bournemouth University.

Flintham, J., 2003. The Solar System. Multimedia.UK: UNSPECIFIED.

Flintham, J., 2003. The Keyboard and the Mouse: Video Poetry Editor. Multimedia.UK: UNSPECIFIED.

Flintham, J., 2003. Reverberate. Multimedia.UK: UNSPECIFIED.

Isley, V. and Smith, P., 2002. K9-1 Sound Performance. Software Artwork.Southampton, UK: boredomresearch.

Isley, V. and Smith, P., 2002. System 1.6 (Projection installation). Computational Artwork.Theatre of Restless Automata solo exhibition, Peterborough Digital Arts. FILE04, Electronic Language International Festival, Brazil. SoundToys Convergence exhibition, ICA, London. Tiny Beasts of Burden Open Hand Open Space solo exhibition, Reading. Data:B: UNSPECIFIED.

Isley, V. and Smith, P., 2002. Springtails. Software Artwork.Southhampton, UK: boredomresearch.

Sloan, S., 2001. Figure in Motion. Large scale projected moving image work.The Arches, Glasgow; Kunstihoone, Tallin, Estonia; Russell Cotes Museum and Art Gallery, Bournemouth;(Screening) Yokohama Museum of Art; An Tuireann, Skye; Streetlevel Photoworks, Glasgow International Festival.: Streetlevel Photoworks small publication (no 17) for Invisible Fields with essay by Rebecca Gordon Nesbitt..

Flintham, J., 1998. New Documentary Media. Website.UK: RHUL.

Show/Exhibition

Davis, T., 2011. Working Title. [Show/Exhibition]

Sloan, S., Collins, S., Hardie, P., Head, T., Isley, V., Smith, P., Hamman, S. and Sloan, H., 2011. Broken Stillness group exhibition. [Show/Exhibition]

Davis, T., 2010. Flow. [Show/Exhibition]

Bell, S., Tippett, K., Tippetts, J., Baker, A. and Stevens, P., 2010. Small Journey. [Show/Exhibition]

White, N., 2010. Fieldworks from the Museum of the Void - Experiments in the Event of an Archive. [Show/Exhibition]

White, N., Triscott, N., Foster, S. and Sloan, H., 2009. Dark Places. [Show/Exhibition]

Davis, T., 2009. Bus Stop. [Show/Exhibition]

Bell, S., 2008. Mapping behaviour. [Show/Exhibition]

Harper, S., 2008. Salon Exibition. [Show/Exhibition]

Bell, S., Jones, K. and Petford, N., 2007. Antarctic Sonata. [Show/Exhibition]

Sloan, S., Steller, H. and Horitz, G., 2006. Cover to Cover. [Show/Exhibition]

White, N., Ion , S. and Ingvil, A., 2006. Space on earth station. [Show/Exhibition]

White, N., 2006. The Void (2004-6). [Show/Exhibition]

White, N., 2005. The Third Campaign (2004-5). [Show/Exhibition]

White, N., 2003. Uncontrolled Hermetic. [Show/Exhibition]

White, N.. Limitations Permitted. [Show/Exhibition]

White, N.. Werk 10. [Show/Exhibition]

This list was generated on Fri May 24 14:32:53 2013 IST.