Yang, X., Chang, J. and Zhang, J. J., 2007. Animating Human Muscle Structure. Computing In Science & Engineering, 9 (5), 39-45.
Full text available as:
|
PDF
CISE2007_published.pdf 2MB | |
Copyright to original material in this document is with the original owner(s). Access to this content through BURO is granted on condition that you use it only for research, scholarly or other non-commercial purposes. If you wish to use it for any other purposes, you must contact BU via BURO@bournemouth.ac.uk. Any third party copyright material in this document remains the property of its respective owner(s). BU grants no licence for further use of that third party material. |
DOI: 10.1109/MCSE.2007.95
Abstract
Graphical simulations of human muscle motion and deformation are of great interest to medical education. In this article, the authors present a technique for simulating muscle deformations by combining physically and geometrically based computations to reduce computation cost and produce fast, accurate simulations.
Item Type: | Article |
---|---|
ISSN: | 1521 9615 |
Additional Information: | Research is funded by the British Arts and Humanities Research Council grant B/RG/AN5263/ APN12727. |
Group: | Faculty of Media & Communication |
ID Code: | 1299 |
Deposited By: | INVALID USER |
Deposited On: | 20 Feb 2007 |
Last Modified: | 14 Mar 2022 13:07 |
Downloads
Downloads per month over past year
Repository Staff Only - |