Stephen Bell and Sarah Thompson
In this paper we consider the relationship between drawing using ‘traditional’ media and producing computer graphic works. Five themes emerge from our discussion. Time, revelation, iconicity, authenticity and morphology are key aspects involved in drawing, both in traditional terms and using a computer. These are the areas that we have identified as important to consider in both. We look at artists’ particular approaches to illustrate and develop the use of these characteristics, with the clear intention of expressing the difference between media, and what is gained as well as what is lost in the process.
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