Liang, H., Chang, J., Kazmi, I. K., Zhang, J. J. and Jiao, P., 2015. Puppet Narrator: utilizing motion sensing technology in storytelling for young children. In: VS-Games 2015, 16--18 September 2015, Skövde, Sweden.
Full text available as:
|
PDF
vsgame2015_camera.pdf - Accepted Version 865kB | |
Copyright to original material in this document is with the original owner(s). Access to this content through BURO is granted on condition that you use it only for research, scholarly or other non-commercial purposes. If you wish to use it for any other purposes, you must contact BU via BURO@bournemouth.ac.uk. Any third party copyright material in this document remains the property of its respective owner(s). BU grants no licence for further use of that third party material. |
Abstract
Using avatars in storytelling to assist narration has proved to be beneficial on promoting creativity, collaboration and intimacy among young children. Development of novel Human Computer Interaction (HCI) techniques provides us with new possibilities to explore the training aspects of storytelling by creating new ways of interaction. In this paper, we design and develop a novel digital puppetry storytelling system - Puppet Narrator for young children, utilizing depth motion sensing technology as the HCI method. More than merely allowing children to narrate orally, our system allows them to use hand gestures to play with a virtual puppet and manipulate it to interact with virtual items in virtual environment to assist narration. Under this novel pattern of interaction, children’s narrative ability can be trained and the competencies of cognition and motor coordination can also be nourished.
Item Type: | Conference or Workshop Item (Paper) |
---|---|
Group: | Faculty of Media & Communication |
ID Code: | 22878 |
Deposited By: | Symplectic RT2 |
Deposited On: | 10 Nov 2015 10:54 |
Last Modified: | 14 Mar 2022 13:54 |
Downloads
Downloads per month over past year
Repository Staff Only - |