McDougall, J., 2013. Digital Transformations: Teaching Games as (Authorless) Literature. Teaching English, 2, 61-65.
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Abstract
This article discusses the findings from a research project for which A Level and undergraduate English Literature teachers and students read, taught and studied the videogame L.A Noire as a literary text.
Item Type: | Article |
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ISSN: | 2051-7971 |
Uncontrolled Keywords: | English teaching; Videogames |
Group: | Faculty of Media & Communication |
ID Code: | 23260 |
Deposited By: | Symplectic RT2 |
Deposited On: | 22 Mar 2016 09:24 |
Last Modified: | 14 Mar 2022 13:55 |
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