Alrobai, A., McAlaney, J., Dogan, H., Phalp, K. T. and Ali, R., 2016. Exploring the Requirements and Design of Persuasive Intervention Technology to Combat Digital Addiction. In: 6th International Working Conference on Human-Centred Software Engineering (HCSE’16), 29-31 August 2016, Stockholm, Sweden, 130-150.
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Abstract
Digital Addiction (DA) is an emerging behavioural phenomenon that denotes an obsessive and problematic usage of digital media. Such usage could meet various criteria of an addictive behaviour such as salience, conflict, toler- ance and withdrawal symptoms and, hence, it would raise new challenges and ethical considerations on the way we engineer software. Luckily, software as a medium for such addictive usage could be also a medium for enacting a behav- iour change and prevention strategy towards a regulated usage. However, due to the recentness of such software-based interventions, we still need a body of knowledge on how to develop them. In this paper, we conduct empirical re- search, through a diary study and an online forum content analysis, to under- stand users’ perception of such emerging systems. The results shed the light on a range of design aspects and risks when building and validating such persua- sive intervention technology
Item Type: | Conference or Workshop Item (Paper) |
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Additional Information: | Chapter Human-Centered and Error-Resilient Systems Development Volume 9856 of the series Lecture Notes in Computer Science pp 130-150 . |
Uncontrolled Keywords: | Digital addiction; e-Heath design; Design for behavioural change |
Group: | Faculty of Science & Technology |
ID Code: | 24447 |
Deposited By: | Symplectic RT2 |
Deposited On: | 01 Aug 2016 08:39 |
Last Modified: | 14 Mar 2022 13:57 |
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