Jiang, M., Chang, J., Dodwell, M., Jekins, J., Yang, H.J. and Zhang, J. J., 2016. Game prototype for understanding safety issues of life boat launching process. In: 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 7-9 September 2016, Barcelona, Spain.
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DOI: 10.1109/VS-GAMES.2016.7590351
Abstract
Novel advanced game techniques provide us with new possibilities to mimic a complicated training process, with the benefit of safety enhancement. In this paper, we design and implement a 3D game which imitates the lifeboat launching process. Lifeboat launching is such a complex but vital process which can on one side saving people's life on sea and on the other side associating many potential hazards. It involves both the tractor manoeuvres and boat operations. The primary objective of the game is to allow novices to better understand the sequence of the operations in launching process and manager the potential hazards happening during the launching. There is also great educational significance with the promotion of the game to the general public for enhanced awareness of safety issues. The key modules of the game are designed based on physical simulation which gives the players enhanced plausible cognition and enjoyable interaction.
Item Type: | Conference or Workshop Item (Paper) |
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Additional Information: | © 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. |
Uncontrolled Keywords: | games; training; agricultural machinery; hazards; boats; solid modeling |
Group: | Faculty of Media & Communication |
ID Code: | 30134 |
Deposited By: | Symplectic RT2 |
Deposited On: | 18 Dec 2017 11:29 |
Last Modified: | 14 Mar 2022 14:08 |
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