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Joe Hill and Game Rodriguez's Locke & Key (2008-2013) - Horror Comics.

Round, J., 2019. Joe Hill and Game Rodriguez's Locke & Key (2008-2013) - Horror Comics. In: Bacon, S., ed. Horror: A Companion. Oxford: Peter Lang, 53 - 60.

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Horror Reader Locke and Key - Draft 3 (1).pdf - Accepted Version
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This chapter examines the use of space to construct and convey horror in Joe Hill and Gabriel Rodriguez’s Locke and Key (IDW, 2018-2013). It considers the use of spatial markers of horror such as landscape and setting (the haunted house, the cave), and also reflects on the way in which this comic constructs a particular literary space of horror with respect to the background and context of the American comics industry. It opens with a brief background of the origins of the horror genre in American comics, and its contemporary realisation in works by publishers such as IDW and Avatar. It then proceeds to establish the cultural space within which Locke and Key situates itself by using literary markers (Lovecraftian references) and established horror tropes taken from various sub-genres (serial killers, possession, ghosts, the haunted house). The main body of the chapter explores the use of these motifs in this text. It uses close reading to argue that, despite its numerous literary markers, Locke and Key privileges spatial motifs of horror in both text and image, and reflects on the role of the comics medium in achieving this.

Item Type:Book Section
Series Name:Genre Fiction and Film Companions
Number of Pages:278
Additional Information:Official link to the published book - There is an embargo period of 12 months from the date of publication.
Uncontrolled Keywords:horror; comics; metaphor; space; symbolism; comics;
Group:Faculty of Media & Communication
ID Code:32409
Deposited By: Symplectic RT2
Deposited On:21 Jun 2019 10:50
Last Modified:14 Mar 2022 14:16


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