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Efficient and Realistic Character Animation through Analytical Physics-based Skin Deformation.

Bian, S., Deng, Z., Chaudhry, E., You, L., Yang, X., Guo, L., Ugail, H., Jin, X., Xiao, Z. and Zhang, J. J., 2019. Efficient and Realistic Character Animation through Analytical Physics-based Skin Deformation. Graphical Models, 104, 101035.

Full text available as:

GMOD_27052019.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial.


DOI: 10.1016/j.gmod.2019.101035


Physics-based skin deformation methods can greatly improve the realism of character animation, but require non-trivial training, intensive manual intervention, and heavy numerical calculations. Due to these limitations, it is generally time-consuming to implement them, and difficult to achieve a high runtime efficiency. In order to tackle the above limitations caused by numerical calculations of physics-based skin deformation, we propose a simple and efficient analytical approach for physicsbased skin deformations. Specifically, we (1) employ Fourier series to convert 3D mesh models into continuous parametric representations through a conversion algorithm, which largely reduces data size and computing time but still keeps high realism, (2) introduce a partial differential equation (PDE)-based skin deformation model and successfully obtain the first analytical solution to physics-based skin deformations which overcomes the limitations of numerical calculations. Our approach is easy to use, highly efficient, and capable to create physically realistic skin deformations.

Item Type:Article
Uncontrolled Keywords:Character animation; Realistic skin deformation; Fourier series representations; Physics-based model; Analytical solution
Group:Faculty of Media & Communication
ID Code:32461
Deposited By: Symplectic RT2
Deposited On:02 Jul 2019 10:54
Last Modified:14 Mar 2022 14:16


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