Skip to main content

Using elements of escapism and fantasy in serious games for rehabilitation of patients with back pain.

Javaid Adeel, T., Zia, R. and Fryazinov, O., 2022. Using elements of escapism and fantasy in serious games for rehabilitation of patients with back pain. In: Participatory Design Conference (PDC), 19 August - 1 September, Newcastle upon Tyne (UK) and Online. (Unpublished)

Full text available as:

[img]
Preview
PDF
PDC-2022-Tahmeena-Javaid.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial.

273kB

Abstract

Recent studies have evidenced that escapism can be used as a coping strategy for patients in pain. Video games can provide means of escapism through interactivity. In physical rehabilitation one of the important factors to keep person connected to physiotherapy is motivation. Serious games can be designed for the specific rehabilitation of patients. In this study we will be placing our main focus on fantasy aesthetics and incorporating escapism technique using fantasy aesthetic to motivate patients of back pain to stay connected to the rehabilitation process.

Item Type:Conference or Workshop Item (Paper)
Uncontrolled Keywords:Serious games; Escapism; Fantasy; Physical Rehabilitation
Group:Faculty of Media & Communication
ID Code:37892
Deposited By: Symplectic RT2
Deposited On:06 Dec 2022 09:49
Last Modified:21 May 2024 10:14

Downloads

Downloads per month over past year

More statistics for this item...
Repository Staff Only -