Javaid Adeel, T., Zia, R. and Fryazinov, O., 2022. Using elements of escapism and fantasy in serious games for rehabilitation of patients with back pain. In: Participatory Design Conference (PDC), 19 August - 1 September, Newcastle upon Tyne (UK) and Online. (Unpublished)
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Abstract
Recent studies have evidenced that escapism can be used as a coping strategy for patients in pain. Video games can provide means of escapism through interactivity. In physical rehabilitation one of the important factors to keep person connected to physiotherapy is motivation. Serious games can be designed for the specific rehabilitation of patients. In this study we will be placing our main focus on fantasy aesthetics and incorporating escapism technique using fantasy aesthetic to motivate patients of back pain to stay connected to the rehabilitation process.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | Serious games; Escapism; Fantasy; Physical Rehabilitation |
Group: | Faculty of Media & Communication |
ID Code: | 37892 |
Deposited By: | Symplectic RT2 |
Deposited On: | 06 Dec 2022 09:49 |
Last Modified: | 21 May 2024 10:14 |
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