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Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people.

Henderson, H. and Shipway, R., 2023. Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people. Leisure Sciences. (In Press)

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Official URL: https://www.tandfonline.com/journals/ulsc20

Abstract

This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilising Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.

Item Type:Article
ISSN:0149-0400
Uncontrolled Keywords:Lego®;Leisure;Play-Based Learning;Liminality;Young People
Group:Bournemouth University Business School
ID Code:39054
Deposited By: Symplectic RT2
Deposited On:16 Oct 2023 10:49
Last Modified:16 Oct 2023 10:49

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