Mendis, D. and Cox, K., 2025. Game, set, glitch: Why post-match press conferences are broken and how holograms could fix them. Sport in Society, 1-6. (In Press)
Full text available as:
Preview |
PDF (OPEN ACCESS)
Game set Published version 41402.pdf - Published Version Available under License Creative Commons Attribution Non-commercial No Derivatives. 899kB |
|
Copyright to original material in this document is with the original owner(s). Access to this content through BURO is granted on condition that you use it only for research, scholarly or other non-commercial purposes. If you wish to use it for any other purposes, you must contact BU via BURO@bournemouth.ac.uk. Any third party copyright material in this document remains the property of its respective owner(s). BU grants no licence for further use of that third party material. |
Official URL: https://www.tandfonline.com/journals/fcss20
DOI: 10.1080/17430437.2025.2557556
Abstract
This commentary presents a speculative technological solution to the future of post-match press conferences, in the form of holographic technology. Current post-match press conference formats, whether it be in person, or through the use of Zoom, present challenges. To address these issues, this paper proposes a technologically driven solution to facilitate a transformation of the press conference, in order to reshape a format that has largely been the same for over a 100 years. In particular, the authors present holographic technology as an effective means of supporting the athletes’ voice whilst engaging with the press, sponsors and fans alike. In the tennis arena, holographic technology has been used by players such as Emma Radacanu and there is the potential to for it to be used more widely. This commentary identifies the benefits and challenges holographic technology presents and highlights its significance as a communications platform in a reimagined press conference.
| Item Type: | Article |
|---|---|
| ISSN: | 1743-0437 |
| Uncontrolled Keywords: | Tennis; post-match press conference; immersive technologies; holographic technology |
| Group: | Bournemouth University Business School |
| ID Code: | 41402 |
| Deposited By: | Symplectic RT2 |
| Deposited On: | 24 Oct 2025 08:56 |
| Last Modified: | 24 Oct 2025 08:56 |
Downloads
Downloads per month over past year
| Repository Staff Only - |
Tools
Tools