Main, A., 2005. PenDraw - A Language for Improving Take-Up of SVG. In: SVG Open 2005, 15-18 August 2005, University of Twente, Enschede, Netherlands.
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PenDraw.pdf - Published Version
Official URL: http://www.svgopen.org/2005/proceedings.html
The case is presented for preferring a dedicated Computer Graphics (CG) language to the traditional conventional language plus add-on. PenDraw is presented as an existing language that overcomes many problems of CG add-ons, providing compile-time checking and reduced need for run-time debugging. PenDraw produces well-formed SVG. Evidence is given that PenDraw decreases development costs. Evidence is presented that PenDraw has brought CG programming to a wider ability range of potential users than professional programmers. It is argued that, given its qualities, PenDraw should be able to improve the take-up of CG programming. Such take-up is expected to be slow at first, given the market-place focus on interactivity and 3D. But it is believed that PenDraw's expressive power and cost benefits should lead to growth in its use, and in use of SVG.
|Item Type:||Conference or Workshop Item (Paper)|
|Subjects:||Generalities > Computer Science and Informatics|
|Group:||Faculty of Science & Technology|
|Deposited By:||Dr Andrew Main|
|Deposited On:||20 Oct 2009 17:42|
|Last Modified:||10 Sep 2014 14:47|
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