Yang, X., Chang, J. and Zhang, J. J., 2007. Animating Human Muscle Structure. Computing In Science & Engineering, 9 (5), pp. 39-45.
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Graphical simulations of human muscle motion and deformation are of great interest to medical education. In this article, the authors present a technique for simulating muscle deformations by combining physically and geometrically based computations to reduce computation cost and produce fast, accurate simulations.
|Additional Information:||Research is funded by the British Arts and Humanities Research Council grant B/RG/AN5263/ APN12727.|
|Subjects:||Arts > Graphic Arts|
Generalities > Computer Science and Informatics
|Deposited By:||INVALID USER|
|Deposited On:||20 Feb 2007|
|Last Modified:||07 Mar 2013 14:36|
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