Anderson, E. F., 2003. Playing Smart - Artificial Intelligence in Computer Games. In: zfxCON03 Conference on Game Development, 11-12 October 2003, Braunschweig, Germany..
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Item Type: | Conference or Workshop Item (Paper) |
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Additional Information: | Alternative Conference Title: zfxCON05: 2. Konferenz zur Computerspieleentwicklung |
Group: | Faculty of Media & Communication |
ID Code: | 20461 |
Deposited By: | INVALID USER |
Deposited On: | 29 Oct 2012 15:54 |
Last Modified: | 14 Mar 2022 13:45 |
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Playing Smart - Artificial Intelligence in Computer Games. (deposited 04 Jun 2007)
- Playing Smart - Artificial Intelligence in Computer Games. (deposited 29 Oct 2012 15:54) [Currently Displayed]
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