Playing Smart - Artificial Intelligence in Computer Games.

Anderson, E. F., 2003. Playing Smart - Artificial Intelligence in Computer Games. In: zfxCON03 Conference on Game Development, 11-12 October 2003, Braunschweig, Germany..

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Item Type:Conference or Workshop Item (Paper)
Additional Information:Alternative Conference Title: zfxCON05: 2. Konferenz zur Computerspieleentwicklung
Subjects:Arts > Graphic Arts
Generalities > Computer Science and Informatics
Group:Media School
ID Code:20461
Deposited By:INVALID USER
Deposited On:29 Oct 2012 15:54
Last Modified:29 Oct 2012 15:54

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