Transition Contour Synthesis with Dynamic Patch Transitions.

Ferraris, J., Tian, F. and Gatzidis, C., 2014. Transition Contour Synthesis with Dynamic Patch Transitions. ACM Computers in Entertainment. (In Press)

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Abstract

In this paper we present a novel approach for modulating the shape of transitions between terrain materials to produce detailed and varied contours where blend resolution is limited. Whereas texture splatting and blend mapping add detail to transitions at the texel level, our approach addresses the broader shape of the transition by introducing intermittency and irregularity. Our results have proven that enriched detail of the blend contour can be achieved with a performance competitive to existing approaches without additional texture, geometry resources or asset preprocessing. We achieve this by compositing blend masks on-the-fly with the subdivision of texture space into different sized patches to produce irregular contours from minimal artistic input. Our approach is of particular importance for applications where GPU resources or artistic input is limited or impractical.

Item Type:Article
ISSN:1544-3574
Subjects:UNSPECIFIED
Group:Faculty of Science and Technology
ID Code:21123
Deposited By: Unnamed user with email symplectic@symplectic
Deposited On:31 Mar 2014 11:11
Last Modified:16 Nov 2015 10:04

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