McDougall, S., Reppa, I., Kulik, J. and Taylor, A., 2016. What makes icons appealing? The role of processing fluency in predicting icon appeal in different task contexts. Applied Ergonomics, 55, 156 - 172.
Full text available as:
MCDougall. what makes icons appealing.pdf - Accepted Version
Restricted to Repository staff only until 16 February 2018.
Available under License Creative Commons Attribution Non-commercial No Derivatives.
Although icons appear on almost all interfaces, there is a paucity of research examining the determinants of icon appeal. The experiments reported here examined the icon characteristics determining appeal and the extent to which processing fluency - the subjective ease with which individuals process information - was used as a heuristic to guide appeal evaluations. Participants searched for, and identified, icons in displays. The initial appeal of icons was held constant while ease of processing was manipulated by systematically varying the complexity and familiarity of the icons presented and the type of task participants were asked to carry out. Processing fluency reliably influenced users' appeal ratings and appeared to be based on users' unconscious awareness of the ease with which they carried out experimental tasks.
|Uncontrolled Keywords:||Aesthetics ; Appeal ; Icons ; Processing fluency ; User experience|
|Group:||Faculty of Science and Technology|
|Deposited By:||Unnamed user with email symplectic@symplectic|
|Deposited On:||21 Mar 2016 16:31|
|Last Modified:||20 Apr 2016 13:06|
Downloads per month over past year
|Repository Staff Only -|