Han, L., Zhang, M., Tian, F. and Pan, Z., 2017. A Collaborative Aesthetic-Driven Virtual Fitness Game. In: Edutainment 2017: 11th International Conference on E-learning and Games, 26 -28 June 2017, Bournemouth, UK, 29 - 35.
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Official URL: http://www.edutainment2017.org/programme
DOI: 10.1007/978-3-319-65849-0_4
Abstract
By introducing a collaborative aesthetic-driven virtual fitness game, we give a possible solution to guide and encourage people who have sedentary lifestyle to do regular physical activity with enough intensity, duration and frequency. This method bridges physical interaction with a stationary bicycle and visual changes in a virtual environment, and combines it with a multiplayer game. During the test of game playing, individual participant’s effort to meet their own target heart rate zone contributes to a team effort of aesthetic immersion overall.
Item Type: | Conference or Workshop Item (Paper) |
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ISSN: | 0302-9743 |
Group: | Faculty of Science & Technology |
ID Code: | 29987 |
Deposited By: | Symplectic RT2 |
Deposited On: | 15 Nov 2017 14:23 |
Last Modified: | 14 Mar 2022 14:08 |
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