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A Collaborative Aesthetic-Driven Virtual Fitness Game.

Han, L., Zhang, M., Tian, F. and Pan, Z., 2017. A Collaborative Aesthetic-Driven Virtual Fitness Game. In: Edutainment 2017: 11th International Conference on E-learning and Games, 26 -28 June 2017, Bournemouth, UK, 29 - 35.

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Collaborative Aesthetic.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.


Official URL:

DOI: 10.1007/978-3-319-65849-0_4


By introducing a collaborative aesthetic-driven virtual fitness game, we give a possible solution to guide and encourage people who have sedentary lifestyle to do regular physical activity with enough intensity, duration and frequency. This method bridges physical interaction with a stationary bicycle and visual changes in a virtual environment, and combines it with a multiplayer game. During the test of game playing, individual participant’s effort to meet their own target heart rate zone contributes to a team effort of aesthetic immersion overall.

Item Type:Conference or Workshop Item (Paper)
Group:Faculty of Science & Technology
ID Code:29987
Deposited By: Symplectic RT2
Deposited On:15 Nov 2017 14:23
Last Modified:14 Mar 2022 14:08


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