Corker-Marin, Q., Adzhiev, V. and Pasko, A., 2017. Cubification and animation of artistic shapes. In: SCA 2017: ACM SIGGRAPH / Eurographics Symposium on Computer Animation., 28-30 July 2017, UCLA Campus, Los Angeles, CA, USA.
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Abstract
This poster describes an original approach to creating static and dynamic sculptures in a cubist style. We propose a novel method for faceting and local distortion thus adding cubist features and generating time-variant sculptural shapes. We introduce the concept of a 4D cubist camera for blending multiple projections from 4D space-time to 3D space. We describe a practical pipeline embracing all the main phases of production of static and dynamic cubist shapes. The proposed techniques are implemented and experimental results are presented.
Item Type: | Conference or Workshop Item (Paper) |
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Group: | Faculty of Science & Technology |
ID Code: | 30141 |
Deposited By: | Symplectic RT2 |
Deposited On: | 18 Dec 2017 16:09 |
Last Modified: | 14 Mar 2022 14:08 |
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