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Cubification and animation of artistic shapes.

Corker-Marin, Q., Adzhiev, V. and Pasko, A., 2017. Cubification and animation of artistic shapes. In: SCA 2017: ACM SIGGRAPH / Eurographics Symposium on Computer Animation., 28-30 July 2017, UCLA Campus, Los Angeles, CA, USA.

Full text available as:

a22-corker-marin.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.


DOI: 10.1145/3099564.3108162


This poster describes an original approach to creating static and dynamic sculptures in a cubist style. We propose a novel method for faceting and local distortion thus adding cubist features and generating time-variant sculptural shapes. We introduce the concept of a 4D cubist camera for blending multiple projections from 4D space-time to 3D space. We describe a practical pipeline embracing all the main phases of production of static and dynamic cubist shapes. The proposed techniques are implemented and experimental results are presented.

Item Type:Conference or Workshop Item (Paper)
Group:Faculty of Science & Technology
ID Code:30141
Deposited By: Symplectic RT2
Deposited On:18 Dec 2017 16:09
Last Modified:14 Mar 2022 14:08


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