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Energy-based dissolution simulation using SPH sampling.

Jiang, M., Southern, R. and Zhang, J. J., 2018. Energy-based dissolution simulation using SPH sampling. Computer Animation and Virtual Worlds, 29 (2), e1798.

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dissolution_cavw.pdf - Accepted Version
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dissolution_cavw.mp4 - Accepted Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.


Official URL:

DOI: 10.1002/cav.1798


A novel unified particle-based method is proposed for real-time dissolution simulation that is fast, predictable, independent of sampling resolution, and visually plausible. The dissolution model is derived from collision theory and integrated into a smoothed particle hydrodynamics fluid solver. Dissolution occurs when a solute is submerged in solvent. Physical laws govern the local excitation of solute particles based on kinetic energy: when the local excitation energy exceeds a user-specified threshold (activation energy), the particle will be dislodged from the solid. Solute separation during dissolution is handled using a new Graphics Processing Unit (GPU)-based region growing method. The use of smoothed particle hydrodynamics sampling for both solute and solvent guarantees a predictable and smooth dissolution process and provides user control of the volume change during the phase transition. A mathematical relationship between the activation energy and dissolution time allows for intuitive artistic control over the global dissolution rate. We demonstrate this method using a number of practical examples, including antacid pills dissolving in water, hydraulic erosion of nonhomogeneous terrains, and melting.

Item Type:Article
Uncontrolled Keywords:fluid simulation; smoothed particle hydrodynamics; dissolution
Group:Faculty of Science & Technology
ID Code:30229
Deposited By: Symplectic RT2
Deposited On:19 Jan 2018 17:03
Last Modified:14 Mar 2022 14:09


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