Skip to main content

D.A.V.E: A Prototype for Automatic Environment Decoration.

Glover, C. and Anderson, E. F., 2019. D.A.V.E: A Prototype for Automatic Environment Decoration. In: Eurographics 2019, 6 - 10 May 2019, Genoa, Italy, 27 - 28.

Full text available as:

[img]
Preview
PDF
author-copy.pdf - Published Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.

1MB
[img]
Preview
Image (PNG)
egposter.png - Published Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.

629kB
[img] Other
demoVideo.mp4 - Published Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.

94MB

DOI: 10.2312/egp.20191052

Abstract

To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk Maya to aid environment decoration, allowing artists to focus on the more important elements of the worlds they create.

Item Type:Conference or Workshop Item (Poster)
ISSN:1017-4656
Additional Information:The definitive version is available at http://diglib.eg.org/
Group:Faculty of Media & Communication
ID Code:32291
Deposited By: Unnamed user with email symplectic@symplectic
Deposited On:14 May 2019 15:30
Last Modified:14 May 2019 15:30

Downloads

Downloads per month over past year

More statistics for this item...
Repository Staff Only -