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Virtual Reality Ear Training System: A study on Spatialised Audio in Interval Recognition.

Fletcher, C., Hulusic, V. and Amelidis, P., 2019. Virtual Reality Ear Training System: A study on Spatialised Audio in Interval Recognition. In: VS-Games 2019: Eleventh International Conference on Virtual Worlds and Games for Serious Applications, 4-6 September 2019, Vienna, Austria.

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Abstract

Ear training is a vital element in music education, analogous to taking dictation in written language. It provides musicians with a crucial skill used to identify pitches, melodies, chords and rhythms. Traditionally, the training is conducted by a tutor using a musical instrument, typically a piano. However, with new technologies emerging, several computer applications to facilitate this aspect of music education have been developed. Nevertheless, none of them utilised the VR technology, that proved to be successful in various scenarios, including educational systems, simulations, etc. In this work, we designed and developed a virtual reality ear training system for interval recognition and investigated its usability and user experience and the effect of spatialised audio in a 3D virtual environment on user performance. The results showed that the system has been successfully designed and provides users with a great experience when using it.

Item Type:Conference or Workshop Item (Paper)
Additional Information:Co-sponsored by IEEE Computer Society
Uncontrolled Keywords:virtual reality; ear training; spatial audio; training; usability; user experience
Group:Faculty of Science & Technology
ID Code:32912
Deposited By: Unnamed user with email symplectic@symplectic
Deposited On:15 Oct 2019 15:51
Last Modified:11 Nov 2019 14:47

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