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Effectiveness of virtual reality in the treatment of hand function in children with cerebral palsy: A systematic review.

Rathinam, C., Mohan, V., Peirson, J., Skinner, J., Nethaji, K.S. and Kuhn, I., 2018. Effectiveness of virtual reality in the treatment of hand function in children with cerebral palsy: A systematic review. Journal of Hand Therapy, 32 (4), 426 - 434.

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DOI: 10.1016/j.jht.2018.01.006

Abstract

STUDY DESIGN: Systematic review. INTRODUCTION: Children with cerebral palsy (CP) may have limited use of their hands for functional activities and for fine motor skills. Virtual reality (VR) is a relatively new and innovative approach to facilitate hand function in children with CP. PURPOSE OF THE STUDY: The primary purpose of this study was to determine the effectiveness of VR as an intervention to improve hand function in children with CP compared to either conventional physiotherapy or other therapeutic interventions. The secondary purpose was to classify the outcomes evaluated according to the International Classification of Functioning, Disability and Health (ICF) dimensions. METHODS: A International prospective register of systematic reviews (PROSPERO)-registered literature search was carried out in August 2015 in MEDLINE, CINAHL, ERIC, HealthSTAR, AMED, BNI, Embase, PsycINFO, PEDro, Cochrane Central Register, DARE, OTSeeker, REHABDATA, HaPI, CIRRIE, and Scopus. PRISMA guidelines were followed. Only randomized controlled trials (RCTs) were included, and their methodological qualities were examined using the Cochrane collaboration's risk of bias (RoB) tool. A narrative synthesis was performed. RESULTS: The 6 RCTs published on this topic provide conflicting results. Four studies reported improved hand function (2 low RoB, 1 high RoB, and 1 unclear RoB), whereas 2 studies reported no improvement. All of the RCTs reported the activity element of ICF, but no study explicitly described the effect of VR intervention based on the ICF model. CONCLUSION: The role of VR ti imrpove hand fucntion in children with CP is unclear due to limited evidence; use as an adjunct has some support.

Item Type:Article
ISSN:0894-1130
Uncontrolled Keywords:Cerebral palsy ; Computer games ; Hand function ; ICF ; Systematic review ; Virtual reality ; Cerebral Palsy ; Hand ; Humans ; Motor Skills Disorders ; Physical Therapy Modalities ; Virtual Reality
Group:Faculty of Health & Social Sciences
ID Code:34047
Deposited By: Unnamed user with email symplectic@symplectic
Deposited On:27 May 2020 15:01
Last Modified:27 May 2020 15:01

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