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Children's Early Educational Game under the Background of Chinese Three Kingdoms Culture - To Borrow Arrows with Thatched Boats.

Liang, H., Bao, F., Sun, Y., Zhang, Q., Pan, M. and Chang, J., 2021. Children's Early Educational Game under the Background of Chinese Three Kingdoms Culture - To Borrow Arrows with Thatched Boats. In: ICVR 2021: IEEE 7th International Conference on Virtual Reality, 20-22 May 2021, Foshan, China, 180 - 188.

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DOI: 10.1109/ICVR51878.2021.9483814

Abstract

Recent research has shown that children's strategic ability can be improved with game. To improve strategic ability, motor coordination ability and the understanding of historical knowledge, we design an ability training game - to borrow arrows with thatched boats. In order to improve children's learning efficiency, we use deep motion perception technology as a human-computer interaction tool. Our system can allow children to control the movement of boats and interact with virtual objects in the virtual environment through hand-gesture. We can provide some strategic options, such as weather, equipment, etc. Under this new mode of educational game, children's strategic and motor coordination abilities are improved, and their understanding of historical knowledge can be also enhanced.

Item Type:Conference or Workshop Item (Paper)
Uncontrolled Keywords:Chinese culture; educational game; virtual reality
Group:Faculty of Media & Communication
ID Code:35901
Deposited By: Symplectic RT2
Deposited On:11 Aug 2021 15:29
Last Modified:14 Mar 2022 14:29

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