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Number of items: 20.


Jackson, N. and Lilleker, D., 2004. Just public relations or an attempt at interaction? British MPs in the press, on the web and ‘In Your Face’. European Journal of Communication, 19 (4), pp. 507-533.

Forbes, E., 2004. An underlying principle of democracy. The Times, 19th F (Busine), p. 6.

Cope, J., Cave, F. and Eccles, S., 2004. Attitudes of venture capital investors towards entrepreneurs with previous business failure. Venture Capital, 6 (2/3), pp. 147-172.

Knudsen, E., 2004. The Eyes of the Beholder: does responsibility for the lack of quality screenplays really lie at the door of inadequately trained screenwriters? Journal of Media Practice, 5 (3), pp. 181-186.

Kretschmer, M. and Wei, L. , 2004. Ambush Marketing: A Study of Strategies and Legal Responses. International Sports Law Review Pandektis, 5 (3), pp. 456-468.

Dix, H., 2004. The Permanent Tourist: Guidebooks in Travel and Education. Travel, Imagination and Myth: Proceedings of Tourism and Literature Annual Conference ed. Mike Robinson and David Picard. Sheffield: Centre for Tourism and Cultural Change.

Book Section

Yu, H. and Chua, C.-s., 2004. Image segmentation and tracking under max/min flow framework. In: ACCV 2004: Proceedings of Asia Conference on Computer Vision 2004, Korea. ACCV .

Watson, T., 2004. Issues negotiation: Is it characterised by control mutuality, trust, commitment and satisfaction? In: Raupp, J. and Klewes, J., eds. Quo vadis public relations? : auf dem Weg zum Kommunikationsmanagement : Bestandsaufnahme und Entwicklungen. Wiesbaden: VS Verlag für Sozialwissenschaften, pp. 186-198.


Copp, S., Hardwick, P., Teather, R. and Yang, J. Z., 2004. Governance and Regulation of New Economy Companies: The Role of Human Capital. Discussion Paper. London: Worshipful Company of Chartered Secretaries and Administrators. (Unpublished)

Anderson, E. F., 2004. KI-nder der Zukunft - Ein kurzer Über- und Ausblick auf die Entwicklung von künstlicher Intelligenz in Computerspielen. Project Report. Unknown.

Conference or Workshop Item

Cubitt, A., Beeson, M., McLoughlin, L., Cherouvim, G., Hopkins, D., Shimoda, J. and Carus, D., 2004. The Victory Game Engine. In: CGAIDE 2004 5th Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, 8--10 November 2004, Reading, UK. (Unpublished)

Anderson, E. F., 2004. A NPC Behaviour Definition System for Use by Programmers and Designers. In: CGAIDE'2004 5th Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, 8-10 Nov 2004, Reading, UK, pp. 203-207.

Moloney, K., 2004. Is political marketing new words or new practice in UK politics? In: The Political Studies Association Conference, 6-8 April, 2004, University of Lincoln, pp. 1-11.


Duysak, A., 2004. Efficient techniques for soft tissue modeling and simulation. Doctorate Thesis (Doctorate). Bournemouth University.

Durkin, K., 2004. Adapting to western norms of academic argumentation and debate. Doctorate Thesis (Doctorate). Bournemouth University.

Oliver, J. J., 2004. The influence of critical service incidents in a health and fitness club environment: exploring buyer and seller relationship perspectives. Doctorate Thesis (Doctorate). Bournemouth University.

Chignell, H., 2004. BBC Radio 4's Anaylsis, 1970-1983. Doctorate Thesis (Doctorate). Bournemouth University.

Pullen, C., 2004. Gay male performances in American confessional documentary and reality television. Doctorate Thesis (Doctorate). Bournemouth University.

Artwork/Design Object

Hardie, P., 2004. Sparkle sea. 3D computer animation screened on a plasma screen.Poole, England: NCCA, Bournemouth University.

Hardie, P., 2004. Yellow boat. Computer generated ink jet print.Poole, England: NCCA, Bournemouth University.

This list was generated on Mon Apr 23 19:59:33 2018 UTC.