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Physically-Based Droplet Interaction.

Jones, R. and Southern, R., 2017. Physically-Based Droplet Interaction. In: SCA '17: ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 28 - 30 July 2017, Los Angeles, USA.

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Official URL: http://dl.acm.org/citation.cfm?doid=3099564.309957...

DOI: 10.1145/3099564.3099573

Abstract

In this paper we present a physically-based model for simulating realistic interactions between liquid droplets in an efficient manner. Our particle-based system recreates the coalescence, separation and fragmentation interactions that occur between colliding liquid droplets and allows systems of droplets to be meaningfully repre- sented by an equivalent number of simulated particles. By consid- ering the interactions specific to liquid droplet phenomena directly, we display novel levels of detail that cannot be captured using other interaction models at a similar scale. Our work combines experi- mentally validated components, originating in engineering, with a collection of novel modifications to create a particle-based interac- tion model for use in the development of mid-to-large scale droplet- based liquid spray effects. We demonstrate this model, alongside a size-dependent drag force, as an extension to a commonly-used ballistic particle system and show how the introduction of these interactions improves the quality and variety of results possible in recreating liquid droplets and sprays, even using these otherwise simple systems.

Item Type:Conference or Workshop Item (Paper)
Uncontrolled Keywords:Fluid Simulation ; Particle Systems
Group:Faculty of Media & Communication
ID Code:29608
Deposited By: Symplectic RT2
Deposited On:25 Aug 2017 14:41
Last Modified:14 Mar 2022 14:06

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